Greetings WYD Global players!
We would like to inform you that we will be testing some skill changes on the Sandbox server. During this period, we will be making adjustments to certain skills in order to improve balance and gameplay experience.
These tests will be essential for us to listen to community feedback and refine the changes before implementing them definitively on the main server.
(05:00 PM GMT-3)
(11:00 AM GMT-3)
Test Goal:
In the testing conducted in this sandbox, our goal is to gather as much feedback from players as possible. The only change from the previous sandbox was TK's Blaze Luncher ability.
Affected Skills
- TK Faith:
- What do we intend to do with the changes?
- With Growth and Aura of Life getting extra confidence multipliers, we want to bring solid durability and scaling that makes sense with the skill point system. What about Blaze Luncher? The idea is to make the Confidence TK a class that excels at its ‘magic’ side, without breaking the balance.
- Details:
- Growth:
- Added a new faith points multiplier.
- Added a new faith point multiplier if you have the eighth faith skill, Destiny.
- Aura Of Life:
- Added new faith point multiplier if you have the tenth faith skill, Divine Blessing.
- New! Blaze Luncher:
- Added intelligence modifier to decrease target's defense.
- Growth:
- What do we intend to do with the changes?
- TK Trans:
- What do we intend to do with the changes??
- We want to give Rescue an extra boost with a shield, while keeping TK in line with point-scaling skills. And Fencing Master is now the go-to choice for those who like to throw themselves into the thick of battle with heavy swords and hammers – it shouldn't impact the late game, but it's a nice alternative.
- Details:
- Rescue:
- Added new trans points multiplier.
- Increased bonuses if equipped with a shield:
- Critical Defense: from 5 to 10.
- Increased all resistances from 10 to 20.
- Increased passive if you have the eighth trans skill, Critical Armor: from 10 to 20.
- Fencing Master:
- Increased critical damage when equipping a two-handed sword OR two-handed hammer: from 25 to 50.
- Rescue:
- What do we intend to do with the changes??
- BM Nature:
- What do we intend to do with the changes??
- The idea here is to balance and prevent BM Nature from being a walking tank regardless of the transformation he is using. The nerfs to Astaroth and Intention Thorns are to reduce durability, encouraging a more strategic use of transformations.
- Details:
- Astaroth:
- HP multiplier reduced.
- Damage multiplier reduced.
- Reduced defense multiplier.
- Intention Thorns:
- Reduced reflected damage.
- Astaroth:
- What do we intend to do with the changes??
About the Sandbox
The Sandbox is a testing environment for updates, where players have access to all the game's features in a simplified way.
- The Sandbox will be available from 05:00 PM GMT-3 on Thursday (11/15) until 11:00 AM GMT-3 on Thursday (11/21);
- It will only be possible to connect one account at a time to the server;
- It is not possible to trade or open a personal store on the Sandbox server;
- To access the Sandbox, players must use the new version of the Launcher, which can be obtained by clicking the link below. In the launcher, when the Sandbox is available, you will be able to see the Sandbox tab. Simply click on it and update your game or install it if you haven't already done so.
To download the new version of the Launcher click here.
Sandbox Dynamics
On 11/14, 11/15, 11/16 and 11/17 the Royal Arena will take place at 06:30 PM. For each victory, players will receive [01] Wyden Coin on the Global server.
We’re counting on everyone to explore and help us refine these changes. Your feedback is essential to ensuring the game continues to evolve in the best possible way!
Stay tuned for updates and don't forget to share your impressions on our official channels.
See you on the battlefield!
FAQ
Why were there no changes in Foema?
- We are currently focusing on making adjustments to only the least played and most played classes. We believe that by making changes to these two classes, other classes will also benefit indirectly.
Why were there no changes in HT?
- We are currently focusing on making adjustments to only the least played and most played classes. We believe that by making changes to these two classes, other classes will also benefit indirectly.
Will Foema and HT never receive adjustments again?
- These classes will be adjusted as needed. However, no changes have been made for testing in this sandbox.
Best regards,
WYD Global Team.