WYD Massive Multiplayer Online Game

Season Server: Loki 7

Season Server: Loki 7 title=

The call to arms echoes loudly through the skies of Kersef once more: the time has come to etch your name into the Season Server: Loki 7. In this grand new offensive, supreme powers awaken in legendary weapons and armor, completely reshaping the hierarchy of strength among warriors.

Prepare for an epic battle throughout this season, where every refinement, every gear and mount upgrade will define your place on the podium and the glorious rewards you'll take back to WYD Global.

Attention:

This news may be subject to change before the season server begins, so stay tuned!



What is the Season Server: Loki 7? title=

The Season Server: Loki 7 is a temporary parallel universe of WYD, where all players start from scratch under the same conditions. At the end of Loki 7 the server is closed and characters are deleted, however your achievements generate Loki Coins, Vault Keys and Vault Keys Ancient redeemable on the WYD Global server to spend in exclusive stores full of high-value items.

Unlike the regular server, this Season Server: Loki 7 operates at an accelerated pace, with game mechanics redesigned to throw you straight into the action. The priority is to complete the exclusive dynamics, gather resources and upgrade your equipment — an intense format you only find here.


How long does it last? title=

The Season Server will last a few days, check below when it starts and when it ends.

Start
06/13/2026
(12:00 PM GMT-3)
End
06/23/2026
(12:00 PM GMT-3)

How to participate? title=

1. Download the Loki 7 client via the official launcher.

  • Don't have the launcher installed yet? Click here and download it.

2. Click the “Season Server: Loki 7” logo in the server list.

3. Log in with the same account you already use on WYD Global.

  • If you don't have an account on WYD Global, simply create a new account by clicking here.

4. Set your numeric password on first login.

  • It is created immediately, keep it safe.
  • Forgot it? Use the password recovery on the site by clicking here.
  • Changes made on the website apply to both the Global server and Loki 7.

5. Create your character.

  • Season Server: Loki 7 nicknames are independent from WYD Global.
  • Everyone starts with:
    • Mortal level 400.
    • Featuring armor at its 1st Evolution level, with no extras or refinement, and a medal with stats, but no refinement.
    • With the mount: Zephyr level 0, quality 0 and vitality 30.
    • With the Beginner's Letter.
    • With the Grimoire of Loki.

6. Choose your representative character for the event.

  • Register the character you want to use with NPC Heimdall, located in Armia at coordinates X:2104 Y:2097. And earn [100] Event Coins!
  • Attention! Only ONE character per account may register for the event and the choice is definitive, it cannot be changed.

Objective of Loki 7 title=

In this Loki 7 adventure, your mission is clear: awaken the full Draconic potential of your arsenal and seek the highest Loki Score to earn your place in the Diamond, Platinum, Gold, Silver, Bronze, or Iron Tiers. Your performance will guarantee exclusive rewards in WYD Global through the Loki Store, the Vault Store, and the brand-new Vault Store Ancient. Furthermore, the internal competition will heat up: in addition to accumulating more Vault Keys and Loki Coins according to their ranking, the leaders of each Tier will be rewarded with more prizes at each milestone, when the evolution unlocks happen.

The Loki Score is formed by the sum of your Score Power and your Score Quest; the higher this value, the better your ranking and the more valuable the prizes you can redeem.

Building the Score Quest

Step What to do?
1st Complete the Quests and redeem their rewards, only then will the point be counted

Building the Score Power

Step What to do?
1st Refine equipment, accessories and mount
2nd Upgrade your equipment, accessories, and mount through 3 evolutions until you reach Draconic equipment.
Insert and upgrade optional stats on your equipment and accessories
4th Enhance your mount with Essence of Loki and Loki Crystals (increase level and quality)

Evolution unlock schedule

To ensure balanced progression throughout the Season Server, evolution stages will be unlocked on specific dates. optionly, with each unlock, the rewards of all quests will automatically receive an upgrade.

  • 2nd Evolution — Available from 06/17/2026, 00:00 AM (GMT-3).
  • 3rd Evolution — Available from 06/20/2026, 00:00 AM (GMT-3).

Thus, players improve their equipment, accessories and mount in a staggered manner, exploring each stage before advancing to the next level of power and collecting more quest rewards at every new Evolution Tier unlocked.

Final result

Therefore, the ultimate goal of the Season Server: Loki 7 is to achieve the highest possible Loki Score!

Important:

  • To unlock access to the Loki Store, Vault Store, and Vault Store Ancient, you must meet the basic requirements. If you do not meet these minimum criteria, in addition to not unlocking access to the Stores, you will also not receive your Loki Coins, Vault Keys, and Vault Keys Ancient in WYD Global.

Player flow title=

1. Participation in the Quests

During Loki 7 you will have several quests to face.

Each quests brings progression, fun and rewards both during and at the end of Loki 7.

By completing them, you earn:

  • Character improvements
  • Event Coins
  • Essence of Loki
  • Loki Crystals

2. Activity Recharge

Every day, talk to NPC Heimdall, located in the city of Armia, coordinates X:2104 and Y:2097, to recharge your activities and unlock your access to all quests.

The recharge is recorded in the Grimoire of Loki and provides [12] Activity Charges to use in the quests daily.

  • Only registered characters in the event can recharge.
  • If the recharge is not done, no other quest can be performed.

3. Initial Quests

The Initial Quests serve as a guide: they teach the systems and give initial rewards upon completion.

By completing the Initial Quests you receive [100] Event Coin per mission, totaling [400] Event Coin to start your journey in the Season Server: Loki 7.

These Initial Quests can only be completed once per account during the entire Loki 7 edition.

Important:

  • You need to complete the Initial Quests before proceeding to the Main Quests and Side Quests.

4. Progression

Upon completing the Main Quests and Side Quests, you receive the items necessary to perform your progression and advance in Loki 7.

To progress, focus on:

  • Improving your character
    • Start at level 400, distribute your attribute points and learn new skills. Buff yourself with consumables from NPC DivineMerchant to gain extra strength. All of this increases your power and prepares you for the other dynamics.
  • Enhancing your equipment and accessories
    • On the Season Server: Loki 7, evolving your equipment and accessories through three evolutions and refining them are the main ways to increase your Score Power. You can also insert and improve option stats.
  • Enhancing your mount
    • Your initial mount will be Zephyr, which can be evolved into Aerion and finally into Ancient Pegasus. You can increase the Level of all mounts and improve their Quality, respecting the unique quality limit of each one. This will make your character much stronger and increase your Score Power.

Main items title=

Item How to obtain? What is it for?
Event Coin In-game activities
Packs in the Loki Shop
Character enhancement
Equipment enhancement
Accessory enhancement
Essence of Loki
Loki Crystals
In-game activities
In-game NPC vendors
Mount enhancement
Loki Coin Package bonuses (Loki Shop & WYD Global)
Final ranking
Redeem exclusive items in one of the Loki Stores,
exclusive high-value items store (post-season) on WYD Global
Grimoire of Loki When creating the character Register the information:
- Activity Charges
- Royal Arena victories
- Score Quest
Vault Key Final ranking Redeem exclusive items in the Vault Store,
exclusive high-value item store (post-season) on WYD Global
Honor Coin Honor Coin is obtained by reaching Honor milestones. Buy exclusive items that boost
your strength within Loki 7.

Season Server: Loki 7 - Improvements title=

Get ready to become stronger. In the Season Server: Loki 7, the Upgrades bring together everything you need to progress across four essential fronts: character, equipment, accessories and mount. Follow each section, increase your Score Power and secure a real advantage in the event.

Character Improvement

Character Improvement title=

In the Season Server: Loki 7, the Character Upgrade is essential to strengthen your character. In this article, you will learn how to distribute points, learn new skills, use strategic consumables, and even change class to evolve even further during the event.

Starting Character

All created characters start at level 400.


Point Distribution

Choose between Strength, Intelligence, Dexterity, or Constitution. Focus on the attribute that gives the most power to your play style.

You can reset distributed points by interacting with the NPC BlueDragon, located in the city of Armia, coordinates X:2149 and Y:2069, at no cost.


Skill

Skill Learning

Each class has 3 skill lineages; distribute points as you prefer.

By obtaining all the skills in a lineage, the maximum point limit in all lineages increases.

Points can be focused on a single lineage or divided among them.

Learning a weapon increases the character’s Physical Attack.

TransKnight

  • Buy your skills from the NPC KnightLeader, located in the city of Armia, coordinates X:2145 and Y:2121.

Huntress

  • Buy your skills from the NPC ForeLeaner, located in the city of Armia, coordinates X:2135 and Y:2125.

Foema

  • Buy your skills from the NPC ElderForema, located in the city of Armia, coordinates X:2093 and Y:2127.

BeastMaster

  • Buy your skills from the NPC ArchiMaster, located in the city of Armia, coordinates X:2075 and Y:2124.

Sephira Skill

There are 3 Sephira Skills that can be acquired.

  • Concentration: Increases the chance to hit an attack.
  • Spectral Force: Increases the attack range by 1 for all other skills.
  • Resurrection: Enables an attempt to revive in case of death.

Buy Sephira Skill books from the NPC Sephira, located in the city of Armia, coordinates X:2139 and Y:2109, and use them to unlock the ability (each skill requires a certain amount of skill points to be learned).

All players start with the Soul Limit Skill already learned.

  • You can channel the power of this ability in two ways: focusing everything on one stat or dividing it between two.
  • To configure it, go to the city of Erion and talk to the NPC Conjurer Ehre, coordinates X:2455 and Y:2003. With specific jewels, you can choose among the available options.
  • If you want to change the configuration later, just perform a new one; the previous setup will be automatically replaced.

The required jewels are sold by the NPC Farche, located in the city of Erion, coordinates X:2467 and Y:2005.


Class Change

It will be possible to change your class within Loki 7 by following the steps below:

  • Buy Sephirot Protection from the NPC Sephira.
  • Buy the Sephirot of the desired class from the NPC Sephira.
  • Then right-click on Sephirot Protection to perform the class change.
  • The armor will be switched to the corresponding class, keeping refinement and option attributes.
  • Limit of one change per day.

Important:

  • The option attributes of equipment, weapons, accessories, and mounts are not changed in this process.
  • All skills are reset, except for the Sephira Skills.
  • Status points and skill learning points are also reset.

Consumable Items

All items can be purchased from the NPC DivineMerchant using Event Coins.

  • Mega Potion
    • Description: Potion that increases the character’s HP and attack.
    • Duration: Effect lasts for a limited time (24 hours).
  • Mental Potion
    • Description: Potion that increases the character’s Physical Attack (+10%) and Magical Attack (+16%).
    • Duration: Effect lasts for a limited time (20 hours).
  • Master Jewel
    • Description: A very powerful jewel that concentrates effects normally obtained through alchemy.
    • Duration: Effect lasts for a limited time (24 hours).
  • Traveling Bag
    • Description: Artifact that unlocks the use of option inventory slots. Up to 2 artifacts can be used simultaneously.
    • Duration: Effect lasts for a limited time (24 hours).
  • Jewel Eye
    • Description: Jewel that allows you to see invisible characters around you.
    • Duration: Effect lasts for a limited time and space.
  • ReCondition Jewel
    • Description: Jewel that allows the character to recover from powerful negative effects.
    • Duration: Effect per jewel use. It may fail.
  • Shout
    • Description: Powerful artifact that allows sending a message to all server channels.
    • Duration: Effect per item use.
  • Cao Remission Letter
    • Description: Ancestral scroll that restores the character’s chaos points to 75.
    • Duration: Effect per item use.
  • Pure Divine Circle
    • Description: Item that allows resetting the skills of a lineage. There is one item for each skill lineage.
    • Duration: Effect per item use.
    • Note: This item is sold by the NPC Sephira, located in the city of Armia, coordinates X:2139 and Y:2109.
  • Peerage Lift
    • Description: Mystical magic that turns the player’s mantle white. To choose a new kingdom, the player must interact with the king of the chosen kingdom.
    • Duration: Effect per item use.
  • Roasted Chicken
    • Description: A juicy roasted chicken that improves the character’s condition through food.
    • Duration: 12 hours (non-cumulative effect).

Equipment Improvement

Equipment Improvement title=

In the Season Server: Loki 7, upgrading your equipment is essential to increase your Score Power and gain an advantage in the event. In this article, you’ll learn how to refine, evolve stages, and insert option stats into your gear, making your character even stronger and climbing the ranking.

From Forge to Glory: The 3 Equipment Evolutions

Equipment in the Season Server: Loki 7 goes through three evolution stages:

1st Evolution

  • When you create your character, you receive the 1st Evolution set, with no option stats and +0 refinement.
  • Each piece can be refined up to +11.
  • When all equipment reaches refinement +11, including the mantle, you can try to evolve a piece of your equipment to 2nd Evolution. At this time, if the mantle is still at 1st Evolution, it will automatically be converted to Evolution 2 mantle.
    • When evolving equipment, option stats are kept but refinement is lost.
    • If the medal is still in its 1st Evolution stage, it will automatically be converted to its 2nd Evolution stage, and its refinement level will be maintained.

2nd Evolution

  • Refine your equipment up to +11.
  • When all your equipment reaches refinement level +11, including the mantle, you can attempt to evolve one piece of your equipment to the 3rd Evolution. At that point, if the mantle is still at the 2nd Evolution, it will automatically be converted to the 3rd Evolution Mantle.
    • When evolving equipment, option stats are kept but refinement is lost.
    • If the medal is still in its 2nd Evolution stage, it will automatically be converted to its 3rd Evolution stage, and its refinement level will be maintained.

3rd Evolution

  • At the maximum stage, all pieces and the 3rd Evolution mantle can be refined up to +15, reaching the pinnacle of power in the Season Server.

Evolution Unlock Schedule

To ensure balanced progression throughout the Season Server, each evolution stage will be released on specific dates:

  • 2nd Evolution – Available from 06/17/2026, 2026, 00:00 AM (GMT-3).
  • 3rd Evolution – Available from 06/20/2026, 2026, 00:00 AM (GMT-3).

This way, players can enhance their equipment gradually, exploring each stage before moving on to the next level of power.

Initial Equipment

You start equipped with all 1st Evolution armor pieces of your class:

  • Refinement: +0
  • Options: none

1st Evolution weapons are not included with the character because you must first define your class and skill lineage. After making your choice, simply acquire the corresponding weapon for free from NPC Thrain, located in the city of Armia, coordinates X:2196 and Y:2108.

In addition to weapons, the initial mantle is also not included with the character. To obtain it, complete the event’s Initial Quests, and then it will be added to your character. Talk to NPC Heimdall, located in the city of Armia, coordinates X:2103 and Y:2098.

What is Equipment?

Your equipment forms the foundation of your power. Each character has the following equipment slots:

  • Helmet
  • Chest
  • Pants
  • Gloves
  • Boots
  • Mantle
  • One-handed weapon or Shield or Two-handed weapon

Why do they matter?

Each piece offers room for refinement, evolution, and the addition of options.

The refinement level and the tier of inserted options determine how many points each piece contributes to your Score Power.

Important:

  • Two-handed weapons count the same as using a one-handed weapon + shield or two one-handed weapons, ensuring flexibility in your combat style.

How to refine your equipment?

Refinement limits by evolution:

1st Evolution: refinement from +0 up to +11

2nd Evolution: refinement from +0 up to +11

3rd Evolution: refinement from +0 up to +15

Step by step

1. Go to NPC BlackSmith, located in the city of Armia, coordinates X:2080 and Y:2102.

2. Access the menu corresponding to the piece you wish to refine.

3. Choose how many refinement attempts you want to make:

Refinement x1
Deliver
[03] Event Coin

Receive
[01] Refinement attempt
Refinement x5
Deliver
[15] Event Coin

Receive
[05] Refinement attempts
Refinement x10
Deliver
[30] Event Coin

Receive
[10] Refinement attempts

Important:

  • Regardless of the refinement process, the success rate per attempt is:
    • 1st Evolution: 15%
    • 2nd Evolution: 10%
    • 3rd Evolution: 5%
  • Two-handed weapons consume twice the resources required for refinement.

Loki’s Boon

Whenever a refinement attempt fails, you accumulate Loki’s Boon in the Grimoire of Loki: [01] point for common items and [02] points for two-handed weapons. Upon reaching the required accumulation of Loki's Boon, your next refinement will have 100% success. For Loki 7, the required accumulations per evolution are: [20] points ([40] points for two-handed weapons) in the 1st Evolution; [30] points ([60] points for two-handed weapons) in the 2nd Evolution; and [40] points ([80] points for two-handed weapons) in the 3rd Evolution. The number of points generated by failure does not change between evolutions.

Examples:

Scenario 1 - You start a shield (1st Evolution) refinement batch x10 with 19 Loki’s Boon points.

  • Attempt 1/10: success. The 19 points remain. The item gains +1 refinement.
  • Attempt 2/10: failure. You gain 1 Loki’s Boon point, reaching 20 points. The item does not refine.
  • Attempt 3/10: with 20 points, the attempt is 100% successful. The item refines and the 20 points are consumed.
  • The remaining attempts proceed normally with the standard 15% success rate. Each failure grants 1 Loki’s Boon point.

Scenario 2 - You start a shield (2nd Evolution) refinement batch x5 with 30 Loki’s Boon points.

  • Attempt 1/5: 100% success. The item refines and the 30 points are consumed.
  • The remaining 4 attempts follow the standard 10% success rate. If they fail, each failure grants 1 Loki’s Boon point.

Scenario 3 - You start a two-handed weapon (3rd Evolution) refinement batch x5 with 77 Loki’s Boon points.

  • Attempt 1/5: success. The 77 points remain. The item gains +1 refinement.
  • Attempt 2/5: failure. You gain 2 Loki’s Boon points, reaching 79 points. The item does not refine.
  • Attempt 3/5: failure. You gain 2 Loki’s Boon points, reaching 81 points. The item does not refine.
  • Attempt 4/5: with 40 or more points, the attempt is 100% successful. The item refines and 40 points are consumed, leaving 1 point remaining.
  • The next attempt follows the standard 5% success rate. If it fails, each failure grants 2 Loki’s Boon points.

How to enhance option stats?

Step-by-step to insert option stats

1. Go to NPC Enchanter, located in the city of Armia, coordinates X:2082 and Y:2080.

2. Access the menu corresponding to the piece where you want to insert an option stat.

3. Choose the option stat you wish to insert:

Insert enchantment
Deliver
[02] Event Coin

Receive
[01] Insertion of the chosen option stat

Important:

  • For mantles, option stats are assigned randomly with no selection option.
  • Two-handed weapons consume double the resources to insert option stats.

Step-by-step to upgrade the tier of option stats

1. Go to NPC Enchanter, located in the city of Armia, coordinates X:2082 and Y:2080.

2. Access the menu corresponding to the piece where you want to upgrade the tier of the option stat.

3. Choose how many tier upgrade attempts you want to perform:

Enchantment Upgrade x1
Deliver
[02] Event Coin

Required condition
The item must already have an option stat inserted

Receive
[01] Tier upgrade attempt for option stat
Enchantment Upgrade x5
Deliver
[10] Event Coin

Required condition
The item must already have an option stat inserted

Receive
[05] Tier upgrade attempts for option stat
Enchantment Upgrade x10
Deliver
[20] Event Coin

Required condition
The item must already have an option stat inserted

Receive
[10] Tier upgrade attempts for option stat

Important:

  • Regardless of refinement or evolution, the success rate per attempt remains the same: 10%.
  • Two-handed weapons consume double the resources to perform a Tier upgrade on option stats.
  • The mantle do not follow the rules mentioned above. Their operation will be detailed below, in the mantle section.

Step-by-step to remove option stats

1. Go to NPC Enchanter, located in the city of Armia, coordinates X:2082 and Y:2080.

2. Access the menu corresponding to the piece where you want to remove the option stat.

3. Choose the Remove Enchantment menu:

Remove enchantment
Deliver
[02] Event Coin
[01] Branch
[01] Snowball

Required condition
The item must already have an option stat inserted

Receive
[01] Removal of the option stat

Important:

  • If you remove an option stat from equipment, it will be permanently lost and cannot be recovered. You will need to repeat the entire process of inserting and upgrading option stats.

Options & Tiers

Options are special bonuses that can be inserted into your equipment to improve attributes such as Damage, Defense, Magic Attack, and more. Each option has Tier levels that represent its potency: the higher the Tier, the more power it adds to your character.

Below, check the tables with the values of each option by Tier for all equipment types.

Helmet

Tier Defense / Magic Attack Magic Attack HP / Attack Speed Defense / Attack Speed
Tier 1 20/8 16 20/13 20/13
Tier 2 30/10 20 40/16 30/16
Tier 3 40/12 24 60/19 40/19
Tier 4 50/14 28 80/22 50/22
Tier 5 60/16 32 100/25 60/25

Chest and Pants

Tier Damage / Critical Defense / Magic Attack Damage / Defense
Tier 1 20/5 20/8 20/20
Tier 2 25/6 25/10 25/25
Tier 3 30/7 30/12 30/30
Tier 4 35/8 35/14 35/35
Tier 5 40/9 40/16 40/40
Tier 6 45/10 45/18 45/45

Gloves

Tier Defense / Resist Defense / Damage Defense / Magic Attack Defense / Skill Mastery
Tier 1 25/12 25/20 25/8 25/12
Tier 2 30/14 30/25 30/10 30/14
Tier 3 35/16 35/30 35/12 35/16
Tier 4 40/18 40/35 40/14 40/18
Tier 5 45/20 45/40 45/16 45/20

Boots

Tier Defense / Damage Damage / Skill Mastery Defense / Magic Attack
Tier 1 25/25 25/12 25/8
Tier 2 30/30 30/14 30/10
Tier 3 35/35 35/16 35/12
Tier 4 40/40 40/18 40/14
Tier 5 45/45 45/20 45/16

Weapons

Tier Magic Attack Damage Skill Mastery Attack Speed
Tier 1 20 45 15 21
Tier 2 24 54 18 24
Tier 3 28 63 21 27
Tier 4 32 72 24 30
Tier 5 36 81 27 33
Tier 6 40 90 30 36
Tier 7 44 99 33 39

Shield

Tier Defense Resist
Tier 1 25 12
Tier 2 30 14
Tier 3 35 16
Tier 4 40 18
Tier 5 45 20
Tier 6 50 22
Tier 7 55 24

Mantle

Evolution Tier Resist PvP Defense PvP Damage HP MP Evasion Accuracy
Released in the
1st Evolution
Tier 1 3 0.1% 0.1% 1 1 1 1
Tier 2 6 0.2% 0.2% 2 2 2 2
Tier 3 9 0.3% 0.3% 3 3 3 3
Tier 4 12 0.4% 0.4% 4 4 4 4
Tier 5 15 0.5% 0.5% 5 5 5 5
Tier 6 18 0.6% 0.6% 6 6 6 6
Tier 7 21 0.7% 0.7% 7 7 7 7
Tier 8 24 0.8% 0.8% 8 8 8 8
Tier 9 27 0.9% 0.9% 9 9 9 9
Tier 10 30 1.0% 1.0% 10 10 10 10
Released in the
2nd Evolution
Tier 11 33 1.1% 1.1% 11 11 11 11
Tier 12 36 1.2% 1.2% 12 12 12 12
Tier 13 39 1.3% 1.3% 13 13 13 13
Tier 14 42 1.4% 1.4% 14 14 14 14
Tier 15 45 1.5% 1.5% 15 15 15 15
Tier 16 48 1.6% 1.6% 16 16 16 16
Tier 17 51 1.7% 1.7% 17 17 17 17
Tier 18 54 1.8% 1.8% 18 18 18 18
Tier 19 57 1.9% 1.9% 19 19 19 19
Tier 20 60 2.0% 2.0% 20 20 20 20
Released in the
3rd Evolution
Tier 21 63 2.1% 2.1% 21 21 21 21
Tier 22 66 2.2% 2.2% 22 22 22 22
Tier 23 69 2.3% 2.3% 23 23 23 23
Tier 24 72 2.4% 2.4% 24 24 24 24
Tier 25 75 2.5% 2.5% 25 25 25 25
Tier 26 78 2.6% 2.6% 26 26 26 26
Tier 27 81 2.7% 2.7% 27 27 27 27
Tier 28 84 2.8% 2.8% 28 28 28 28
Tier 29 87 2.9% 2.9% 29 29 29 29
Tier 30 90 3.0% 3.0% 30 30 30 30

Important:

  • The mantle can only have a single active option.
  • This option can be upgraded to Tier 30.
  • The evolution of your mantle determines which Tiers you can reach:
    • 1st Evolution: Unlocks from Tier 1 to Tier 10.
    • 2nd Evolution: Unlocks Tier 11 to Tier 20.
    • 3rd Evolution: Unlocks from Tier 21 to Tier 30.
  • The chance of success per attempt does not depend on the refinement level of the mantle. It is fixed and varies exclusively according to the Tier's evolution range:
    • Tiers 1 to 10 (1st Evolution): 5% chance of success per attempt.
    • Tiers 11 to 20 (2nd Evolution): 3% chance of success per attempt.
    • Tiers 21 to 30 (3rd Evolution): 1% chance of success per attempt.

How to evolve your equipment?

Step-by-step

1. Go to NPC BlackSmith, located in the city of Armia, coordinates X:2080 and Y:2102.

2. Access the menu corresponding to the piece you want to evolve.

  • To upgrade any piece of equipment, your gear, including the cape, must be at maximum refinement.

3. Choose how many evolution upgrade attempts you want to perform:

Evolution Upgrade x1
Deliver
[02] Event Coin

Required condition
Have a mantle with maximum refinement

Receive
[01] Evolution Upgrade attempt
Evolution Upgrade x5
Deliver
[10] Event Coin

Required condition
Have a mantle with maximum refinement

Receive
[05] Evolution Upgrade attempts
Evolution Upgrade x10
Deliver
[20] Event Coin

Required condition
Have a mantle with maximum refinement

Receive
[10] Evolution Upgrade attempts

Important:

  • If the mantle is at the same evolution as the piece at the time of the upgrade, you don’t need to evolve it, as it will automatically evolve when the piece evolves.
  • Regardless of the equipment evolution, the success rate for evolution upgrades remains the same: 10%.

How Equipment Enhancement Impacts Score Power

Each time you refine, increase the Tier of your option, or evolve a piece of equipment, your Score Power receives direct points.

To calculate the Score Power of each piece, three factors are considered: its refinement level, the Tier of the option, and the equipment’s evolution stage.

The calculation is simple:

  • For each piece:
    • (Base power of the equipment according to its evolution + Tier of its option) × Refinement

The details of how this value integrates with the rest of your power will be explained below, in the section dedicated entirely to how the Score Power works.


Accessory Improvement

Accessory Improvement title=

In the Season Server: Loki 7, evolving your accessories is essential to increase your Score Power and gain an advantage in the event. In this article, you will learn how to acquire, refine, evolve, and enhance the option stat of your accessories.

From the Forge to the Peak: The 3 Evolutions of Accessories

Accessories in Season Server: Loki 7 go through three stages of evolution:

1st Evolution

  • Each accessory can be refined up to +11.
  • When all accessories reach +11 and your mantle is refined to +11 in 1st Evolution or higher, you can attempt to evolve an accessory to 2nd Evolution. At that point, if the mantle is still in 1st Evolution, it will automatically convert to Evolution Mantle 2.
    • When evolving an accessory, the options are kept, and the refinement is lost.

2nd Evolution

  • Refine the accessories up to +11.
  • When all accessories reach +11 and your mantle is refined to +11 at 1st Evolution or higher, you can attempt to evolve an accessory to 3rd Evolution. At that point, if the mantle is still at 2nd Evolution, it will automatically be converted to Evolution 3 Mantle.
    • When evolving an accessory, the options are kept, and the refinement is lost.

3rd Evolution

  • At the maximum stage, all accessories can also be refined up to +15, reaching the peak of power in the Season Server.

Evolution Unlock Schedule

To ensure balanced progression throughout the Season Server, each evolution stage will be released on specific dates:

  • 2nd Evolution – Available from 06/17/2026, 00:00 AM (GMT-3).
  • 3rd Evolution – Available from 06/20/2026, 00:00 AM (GMT-3).

This way, players will be able to upgrade their accessories gradually, exploring each stage before advancing to the next level of power.

Important:

  • The Medal follows the evolution blocking pattern as follows:
    • 1st Evolution – Can be refined up to +5.
    • 2nd Evolution – Can be refined up to +10.
    • 3rd Evolution – Can be refined up to +15.

Initial Accessories

When creating the character, it already comes equipped with a medal, with stats, +0 refinement, and in its 1st Evolution.

The other accessories can be obtained for free from NPC Jeweller, located in the city of Armia, coordinates X:2091 and Y:2107. They are provided without options, without refinement, and at 1st Evolution.

What Are Accessories

Your accessories contribute to increasing your power. Each character has the following equipment slots:

  • [03] Spiritual Stone
  • [01] Earring
  • [01] Belt
  • [01] Necklace
  • [01] Medal

Why Do They Matter?

Each accessory offers space for refinement, evolution, and insertion of options.

The refinement and Tier of the inserted options determine how many points each accessory adds to your Score Power.

Important:

The Medal can only be refined. Its evolution is purely visual.

Below are the medal stats for each refinement level:

Refinement Status Points Refinement Status Points Refinement Status Points
0 +250 +6 +400 +12 +625
+1 +275 +7 +425 +13 +700
+2 +300 +8 +450 +14 +800
+3 +325 +9 +475 +15 +925
+4 +350 +10 +500 - -
+5 +375 +11 +550 - -

How to refine your accessories?

Step-by-step

1. Go to NPC BlackSmith, located in the city of Armia, coordinates X:2080 and Y:2102.

2. Access the menu corresponding to the accessory you want to refine.

3. Choose how many refinement attempts you want to make:

Refinement x1
Deliver
[03] Event Coin

Receive
[01] Refinement attempt
Refinement x5
Deliver
[15] Event Coin

Receive
[05] Refinement attempts
Refinement x10
Deliver
[30] Event Coin

Receive
[10] Refinement attempts

Important:

  • Loki’s Boon:
    • Whenever a refinement attempt fails, you accumulate Loki’s Boon in the Grimoire of Loki: [01] point. Upon reaching the required accumulation of Loki's Boon, your next refinement will have 100% success. For Loki 7, the required accumulations per evolution are: [20] points in the 1st Evolution; [30] points in the 2nd Evolution; and [40] points in the 3rd Evolution. The number of points generated by failure does not change between evolutions.
    • Please note: Loki's Boon does not affect the medal's attributes.
  • Regardless of the evolution, the success rate per attempt is:
    • 1st Evolution: 15%
    • 2nd Evolution: 10%
    • 3rd Evolution: 5%
  • For the medal, the success rate per attempt depends on your level of refinement:
    • Refinement from +0 to +5: 3% success rate
    • Refinement from +5 to +10: 2% success rate
    • Refinement from +10 to +15: 1% success rate.

How to enhance options?

Step-by-step to insert options

1. Go to NPC Enchanter, located in the city of Armia, coordinates X:2082 and Y:2080.

2. Access the menu corresponding to the accessory you want to insert an option.

3. Choose the option you want to insert:

Insert enchantment
Deliver
[02] Event Coin

Receive
[01] Insertion of the chosen option

Important:

  • Since the medal already has a native option, it is not possible to insert another one.

Step-by-step to upgrade option tiers

1. Go to NPC Enchanter, located in the city of Armia, coordinates X:2082 and Y:2080.

2. Access the menu corresponding to the accessory you want to upgrade the option tier.

3. Choose how many option tier upgrade attempts you want to make:

Enchantment Upgrade x1
Deliver
[05] Event Coin

Required condition
The item must already have an option inserted

Receive
[01] option tier upgrade attempt
Enchantment Upgrade x5
Deliver
[25] Event Coin

Required condition
The item must already have an option inserted

Receive
[05] option tier upgrade attempts
Enchantment Upgrade x10
Deliver
[50] Event Coin

Required condition
The item must already have an option inserted

Receive
[10] option tier upgrade attempts

Important:

  • TThe option accessories can be upgraded to Tier 30.
  • The evolution of your accessories determines which Tiers you can reach:
    • 1st Evolution: Unlocks from Tier 1 to Tier 10.
    • 2nd Evolution: Unlocks Tier 11 to Tier 20.
    • 3rd Evolution: Unlocks from Tier 21 to Tier 30.
  • The chance of success per attempt does not depend on the refinement level of the accessories. It is fixed and varies exclusively according to the Tier's evolution range:
    • Tiers 1 to 10 (1st Evolution): 5% chance of success per attempt.
    • Tiers 11 to 20 (2nd Evolution): 3% chance of success per attempt.
    • Tiers 21 to 30 (3rd Evolution): 1% chance of success per attempt.

Step-by-step to remove options

1. Go to NPC Enchanter, located in the city of Armia, coordinates X:2082 and Y:2080.

2. Access the menu corresponding to the accessory you want to remove the option from.

3. Choose the Remove Enchantment menu:

Remove enchantment
Deliver
[02] Event Coin
[01] Branch
[01] Snowball

Required condition
The item must already have an option inserted

Receive
[01] Removal of the option

Important:

  • If you remove an option from an accessory, it will be permanently lost and cannot be recovered. You will need to repeat the entire process of inserting and upgrading the option Tier.

Options & Tiers

options are special bonuses that can be inserted into your accessories to improve attributes such as HP, MP, and Immunities. Each option has Tier levels that represent its power: the higher the Tier, the more power it adds to your character.

Check the tables below to see all available options and the Tier each one belongs to.

Accessories

Evolution Tier HP % MP % Resist
1ª Evolution Tier 1 3% 3% 3
Tier 2 6% 6% 6
Tier 3 9% 9% 9
Tier 4 12% 12% 12
Tier 5 15% 15% 15
Tier 6 18% 18% 18
Tier 7 21% 21% 21
Tier 8 24% 24% 24
Tier 9 27% 27% 27
Tier 10 30% 30% 30
2ª Evolução Tier 11 32% 32% 32
Tier 12 34% 34% 34
Tier 13 36% 36% 36
Tier 14 38% 38% 38
Tier 15 40% 40% 40
Tier 16 42% 42% 42
Tier 17 44% 44% 44
Tier 18 46% 46% 46
Tier 19 48% 48% 48
Tier 20 50% 50% 50
3ª Evolução Tier 21 51% 51% 51
Tier 22 52% 52% 52
Tier 23 53% 53% 53
Tier 24 54% 54% 54
Tier 25 55% 55% 55
Tier 26 56% 56% 56
Tier 27 57% 57% 57
Tier 28 58% 58% 58
Tier 29 59% 59% 59
Tier 30 60% 60% 60

Important:

  • The medal does not use the option Tier system, therefore it is not possible to perform an option Tier Upgrade on it.

How to evolve your accessories?

Step-by-step

1. Go to NPC BlackSmith, located in the city of Armia, coordinates X:2080 and Y:2102.

2. Access the menu corresponding to the accessory you want to evolve.

  • To upgrade an accessory, all other accessories and the cape must be at the maximum refinement level, provided they belong to the same evolution stage. If the cape is already at a higher evolution, the maximum refinement requirement for it is disregarded. It's important to remember that the medal is not part of this system; therefore, its refinement level does not prevent the evolution of its accessories.

3. Choose how many evolution attempts you want to make:

Evolution Upgrade x1
Deliver
[02] Event Coin

Required condition
Have a mantle with maximum refinement

Receive
[01] Evolution Upgrade attempt
Evolution Upgrade x5
Deliver
[10] Event Coin

Required condition
Have a mantle with maximum refinement

Receive
[05] Evolution Upgrade attempts
Evolution Upgrade x10
Deliver
[20] Event Coin

Required condition
Have a mantle with maximum refinement

Receive
[10] Evolution Upgrade attempts

Important:

  • If the mantle is at the same evolution level as the accessory at the time of the upgrade, you don't need to evolve it, as it will automatically evolve when the accessory evolves.
  • When performing an evolution upgrade on an accessory or equipment, the medal automatically evolves if it is at the same evolution as the item. If it is already at a higher evolution, it remains unchanged.
  • Regardless of the accessory's evolution, the success rate for the evolution upgrade remains the same: 10%.

How Accessory Enhancement Impacts Score Power

Each time you refine, increase the Tier of your option, or evolve an accessory, your Score Power receives direct points.

To calculate the Score Power of each accessory, three factors are considered: its refinement level, the Tier of the option, and the accessory's evolution stage.

Important:

  • Since the medal has no option Tiers, its Score Power is calculated only by multiplying the base evolution power by the refinement level.

The details of how this value integrates with the rest of your power will be explained below, in the section dedicated entirely to how the Score Power works.


Mount Improvement

Mount Improvement title=

In Season Server: Loki 7, evolving your mount is essential to increase your Score Power and gain an advantage in the event. In this news article, you will learn how to evolve, improve the level and quality of your mount, using special resources that make your companion even more powerful.

From Forge to Glory: The 3 Evolutions of the Mount

The mount in Season Server: Loki 7 goes through three stages of evolution:

1st Evolution

  • When creating your character, you receive the Zephyr mount (1st Evolution), with level 0 and quality 0.
  • This mount can reach level 120 and quality 20.
  • When your mount reaches the maximum level and the maximum quality, you can try to evolve it to the 2nd Evolution.
    • Evolution does not consume or alter your current mount. Instead, you receive the next mount in the evolutionary sequence, which will start with zero level and quality.

2nd Evolution

  • The Aerion mount (2nd Evolution) can reach up to level 150 and quality 50.
  • When your mount reaches the maximum level and the maximum quality, you can try to evolve it to the 3rd Evolution.
    • Evolution does not consume or alter your current mount. Instead, you receive the next mount in the evolutionary sequence, which will start with zero level and quality.

3rd Evolution

  • At its maximum stage, your mount (Ancient Pegasus) can reach up to level 250 and quality 250, achieving peak power on the Season Server.

Evolution Unlock Schedule

To ensure balanced progression throughout the Season Server, each evolution stage will be released on specific dates:

  • 2nd Evolution – Available starting 06/17/2026, 00:00 AM GMT-3.
  • 3rd Evolution – Available starting 06/20/2026, 00:00 AM (GMT-3).

This way, players can enhance their equipment gradually, exploring each stage before moving on to the next level of power.


Required Resources

You earn Essences of Loki and Loki Crystals by completing certain Main Quests, and both are used to enhance your mount.

You can also purchase them with Event Coins from the NPC DivineMerchant, located in the city of Armia, coordinates X:2123 and Y:2116.

  • [01] Event Coin → [01] Essence of Loki
  • [05] Event Coin → [01] Loki Crystal

How to enhance your Mount Level

Step-by-step

1. Go to NPC MountKeeper.

2. Access the “Mount Level” menu.

3. Choose how many attempts you want to make:

Level Upgrade x1
Deliver
[01] Essence of Loki

Receive
[01] Level upgrade attempt
Level Upgrade x5
Deliver
[05] Essence of Loki

Receive
[05] Level upgrade attempts
Level Upgrade x10
Deliver
[10] Essence of Loki

Receive
[10] Level upgrade attempts

Important:

  • Below are the success rates for level increases through mount evolution:
Evolution Level Success rate
1st Evolution 0 → 120 20%
2nd Evolution 0 → 70 20%
70 → 110 15%
110 → 150 10%
3rd Evolution 0 → 40 15%
40 → 70 10%
70 → 150 5%
150 → 200 2%
200 → 250 1%

How to enhance your Mount Quality

Step-by-step

1. Go to NPC MountKeeper.

2. Access the “Mount Quality” menu.

3. Choose how many attempts you want to make:

Quality Upgrade x1
Deliver
[01] Loki Crystal

Receive
[01] Quality upgrade attempt
Quality Upgrade x5
Deliver
[05] Loki Crystal

Receive
[05] Quality upgrade attempts
Quality Upgrade x10
Deliver
[10] Loki Crystal

Receive
[10] Quality upgrade attempts

Important:

  • Below are the success rates for quality increases through mount evolution:
Evolution Quality Success rate
1st Evolution 0 → 20 10%
2nd Evolution 0 → 20 15%
20 → 50 10%
3rd Evolution 0 → 20 15%
20 → 50 10%
50 → 70 5%
70 → 80 4%
80 → 90 3%
90 → 100 2%
100 → 250 1%

How does Quality affect mount attributes?

  • Damage Increase
  • Magic Attack

In other words, the higher the Quality, the stronger and more efficient your mount will be in battles!


Mount Management

If the mount's life or feed reaches zero, it dies.

Feed decreases as the player remains equipped with the mount while online.

When the mount dies, it can be revived by talking to NPC MountMaster, located in the city of Erion, coordinates X:2457 and Y:2005, for a fee.

How to recover and maintain your mount

To increase feed or heal the mount, simply use the item Loki Feed, available for purchase from NPC MountCaptor in the city of Erion, coordinates X:2467 and Y:2018, or from NPC DivineMerchant, located in the city of Armia, coordinates X:2123 and Y:2116.

To increase your mount's vitality, use the item Yus Restorer, available for purchase from NPC DivineMerchant.

Resurrection after total vitality loss

If the mount dies and its vitality reaches zero, it will need to be resurrected:

  • Talk to NPC MountMaster.
  • Cost: [50] Event Coins.
  • Your mount will be resurrected with the same level, same quality, and 1 vitality point.

How Mount Enhancement Impacts Score Power

Each time you increase your mount’s level or quality, it adds direct points to your Score Power.

The calculation is simple:

  • (Mount level + (Mount quality × 10)) × Base power of the mount through evolution.

The details of how this value integrates with the rest of your power will be explained below, in the section dedicated entirely to how the Score Power works.

Rules

  • To maintain balance and the best experience for all players, adjustments may be made without prior notice. However, any changes will always be communicated to the community through the Loki 7 Patch Notes.
  • The attribute points granted by costumes and items do not scale in the same proportion as the attribute points obtained from the character's level progression.

Season Server: Loki 7 - Quests title=

In Season Server: Loki 7, quests are the guiding thread of your journey, leading you from the first steps to the greatest challenges. In this news article, we present the complete path: from the Initial Quests, which introduce you to the event and unlock essential resources, to the Main Quests, where you evolve, earn rewards, and put your strategies into practice to climb the Loki Ranking. Get ready to understand how to participate, what to gain, and how to get the most out of each stage. In Season Server: Loki 7, quests are the guiding thread of your journey, leading you from the first steps to the greatest challenges. In this section, we present the complete path: from the Initial Quests, which introduce you to the event and unlock essential resources, through the Side Quests, special missions that don't consume charges, to the Main Quests, where you level up, earn rewards, and put your strategies into practice to climb the Loki Ranking. Get ready to understand how to participate, what to win, and how to get the most out of each stage.

Initial Quests

Initial Quests title=

In the Season Server: Loki 7, the Initial Quests are your mandatory starting point: complete these introductory challenges to learn the event systems, earn essential resources, and unlock access to more advanced dynamics.

Orc Castle



How to access:

  • Talk to the NPC Heimdall in Armia, at coordinates X: 2104 and Y: 2097, choose Initial Quests and then Orc Castle.

Objective:

  • Progress through the 3 rooms defeating the monsters. Each monster has a chance to advance you to the next room; the room boss has a higher chance.

Reward:

  • Magic Pill.
  • [100] Event Coin.

Cav. Apprentice



How to access:

  • Talk to Heimdall, choose Initial Quests and then Cav. Apprentice.

Objective:

  • Defeat the monsters in the room until you complete the quest, then you return to the city.

Reward:

  • Apprentice Mantle.
  • [100] Event Coin.

God's Bless



How to access:

  • Talk to Heimdall, choose Initial Quests and then God's Bless.

Objective:

  • Defeat the monsters in the room until you complete the quest, then you return to the city.

Reward:

  • Opportunity's Compound, right-click it to reset your skills (once per character).
  • [100] Event Coin.

Knight of the Kingdom



How to access:

  • Talk to Heimdall, choose Initial Quests and then Knight of the Kingdom.

Objective:

  • Requires the Cav. Apprentice completed and the Apprentice Mantle equipped.
  • Defeat the monsters in the room until you complete the quest.

Reward:

  • Emblem of the Kingdom.
  • The equipped Apprentice Mantle turns into the kingdom cape.
  • [100] Event Coin.

Main Quests

Main Quests title=

In the Season Server: Loki 7, the Main Quests are the dynamics that make up your journey of evolution and challenges. Here you will find all the information on how to participate, what rewards you can earn, and what strategies to use to make the most of this experience. Check out the details below and get ready!

Arenas

Royal Arena

How to access and complete the quest?

  • When to participate: every hour, the Royal Arena round starts at minute :40. Make sure to register before that.
  • How to register: talk to NPC Repus to secure your spot in the next round.
  • Where: the quest always takes place on Channel 1, so make sure you are connected to this channel to participate.
  • Registration lasts 3 minutes and when the round ends, it begins: four teams enter the arena, but only one will emerge victorious.
  • Each victory is automatically recorded in the Grimoire of Loki as 1 arena victory, but note: you can record a maximum of 5 victories per day. Once the player achieves 5 wins, they will no longer be able to access the quest for that day.

Arena Towers

How to access and complete the quest?

  • When to participate: every hour, registration opens at minute 20 and stays open for 3 minutes.
  • How to register: talk to the NPC Adventurer in Armia, at coordinates X: 2125 and Y: 2114, during this interval.
  • Where: the quest always takes place on Channel 4.
  • At least 4 players are required. When registration ends, players are automatically split into 4 teams and the match begins, lasting 15 minutes.
  • When you enter you get a random name and a short protection of invisibility and invulnerability, which ends the moment you attack.

How does the match work?

  • The 4 teams fight for control of 4 Towers of Thor spread across the arena. The team with the most points at the end of the 15 minutes wins.
  • You earn points for your team in the following ways:
    • Capture a neutral (gray) tower: +15 points;
    • Steal a tower from another team: +20 points;
    • Hold a tower: +1 point every 10 seconds;
    • Hold a tower for 3 minutes (it expires and turns gray again): +5 bonus points;
    • Defeat an enemy player: +3 points.
  • Panel: your tab shows your team (G1 to G4), and the score panel shows the score of all 4 teams and the timer.
  • When you die, you respawn at another point in the arena.
  • Restrictions: during the match you cannot leave, form a party, invite to a party or switch tabs.
  • Victory: the team with the most points wins. In case of a tie, there is no reward. Winning counts as 1 arena victory (maximum 5 per day).

Arena Rewards

The rewards below apply to both arenas. Each victory, in either of them, counts as 1 arena victory recorded in the Grimoire of Loki (maximum 5 per day). Trade your victories with the NPC Adventurer in Armia, at coordinates X: 2125 and Y: 2114: each trade consumes 1 Activity Charge, can be done once per day per type and grants Score Quest.

Below are the available rewards:

Reward I
Deliver
[01] Arena Victory

Receive
[40] Event Coin
[15] Essence of Loki +9
[05] Loki Crystal
[01] Score Quest
One daily redemption
Reward II
Deliver
[03] Arena Victories

Receive
[50] Event Coin
[15] Essence of Loki +9
[05] Loki Crystal
[02] Score Quest
One daily redemption
Reward III
Deliver
[05] Arena Victories

Receive
[70] Event Coin
[15] Essence of Loki +9
[05] Loki Crystal
[50] Honor
[03] Score Quest
One daily redemption

Important:

  • Each day of the season the amounts increase: +5 Event Coin, +2 Essence of Loki and +1 Loki Crystal;
  • Each trade has a chance to come with a Treasure Map.

Rules

  • Costs, goals and rewards may be adjusted to maintain game balance;
  • Honor can be viewed using the "C" shortcut, and the higher the Honor, the more the cape shines;
  • Actions considered abusive or irregular will be reviewed by the game team, and if confirmed, may result in penalties according to the internal conduct policy.

Boss Rampage



How to access and complete the quest?

  • What it is: an instanced survival arena. You face a sequence of bosses, each stronger than the last, and every boss you defeat grants 1 Chaos Core.
  • How to enter: talk to the NPC Adventurer in Armia, at coordinates X: 2125 and Y: 2114, and select “Boss Rampage”. Entry is always open.
    • You can enter alone or in a party of up to 3 players, and only the leader talks to the NPC;
    • You must be registered in Loki.
  • The match: you are teleported to an 8 minute instance. Each defeated boss is followed by a stronger one, up to 60 bosses in total.
  • Combat reward: every boss you defeat grants 1 Chaos Core.
  • End: the instance lasts 8 minutes. Leaving, logging off or dying removes you from it.

Rewards

Trade your Chaos Cores with the NPC Adventurer. The reward depends on how many you have, and the trade uses all of your Chaos Cores, consumes 1 Activity Charge and grants Score Quest in the Grimoire of Loki (once per day per type).

Reward I
Deliver
[10] to [29] Chaos Core

Receive
[30] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[01] Score Quest
One daily redemption
Reward II
Deliver
[30] to [59] Chaos Core

Receive
[60] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[02] Score Quest
One daily redemption
Reward III
Deliver
[60] Chaos Core

Receive
[80] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[03] Score Quest
One daily redemption

Important:

  • Each day of the season the reward increases: +5 Event Coin, +2 Essence of Loki and +1 Loki Crystal;
  • Each trade has a chance to come with a Treasure Map;
  • Chaos Cores are erased when you enter a new instance, so trade them before going back in.

Rules

  • Each boss is stronger than the previous one;
  • Inside the instance you cannot invite to a party or leave the party;
  • Costs, goals and rewards may be adjusted to maintain game balance;
  • Actions considered abusive or irregular will be reviewed by the game team, and if confirmed, may result in penalties according to the internal conduct policy.

Chrono Waves



How to access and complete the quest?

  • What it is: an instanced survival challenge. Face monsters that grow stronger every round and go as far as you can, up to wave 50. Your best record is stored in the Hourglass.
  • How to enter: talk to the NPC Adventurer in Armia, at coordinates X: 2125 and Y: 2114, and select “Chrono Waves”. Entry is always open.
    • You can enter alone or in a party of up to 3 players, and only the leader talks to the NPC;
    • You must be registered in Loki.
  • Requirements: be registered in Loki and have at least 1 free inventory slot.
  • Inside the instance:
    • You start with 5 minutes on the timer;
    • Defeat all monsters in a wave for the next one to begin;
    • Each wave the monsters grow stronger;
    • Every 10 waves a Boss appears; defeating it grants an extra minute on the timer.
  • End of run: it ends when the timer reaches zero, when you die or when you reach wave 50. Your highest wave count is saved to the Hourglass.
  • You can repeat as many times as you want during the window, the Hourglass always keeps your best result.
  • Restrictions: inside the instance you cannot invite to a party or leave the party. Leaving the area ends your participation.

Rewards

Bring your Hourglass with the counted waves to the NPC Adventurer to trade. The reward depends on how many waves you cleared. Each trade costs 1 Activity Charge, grants Score Quest in the Grimoire of Loki and can be done once per day per trade. When you trade, the Hourglass is consumed.

Reward I
Clear
[10 ~ 29] Waves

Receive
[30] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[01] Score Quest
One daily redemption
Reward II
Clear
[30 ~ 49] Waves

Receive
[60] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[02] Score Quest
One daily redemption
Reward III
Clear
[50] Waves

Receive
[80] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[03] Score Quest
One daily redemption

Important:

  • Each day of the season the reward increases: +5 Event Coin, +2 Essence of Loki and +1 Loki Crystal;
  • Each trade has a chance of including a Treasure Map;
  • When you trade, the Hourglass is consumed. To trade another tier, play again.

Rules

  • Each trade type can be done once per day and consumes 1 Activity Charge;
  • The Hourglass keeps your best wave count and is consumed when you trade the reward;
  • Costs, goals and rewards may be adjusted to keep the game balanced;
  • Actions considered abusive or irregular will be reviewed by the game team, and if confirmed, may result in penalties according to the internal conduct policy.

Desert Royale



How to access and complete the quest?

  • What it is: a Battle Royale style PvP event. You enter a desert arena, fight to survive, hunt other players and steal their Desert Coins.
  • Registration: talk to the NPC Adventurer in Armia, at coordinates X: 2125 and Y: 2114, and select “Desert Royale”.
  • Requirements to enter:
    • Be registered in Loki;
    • Be on Channel 2;
    • Not be in a party;
    • Have at least 1 free inventory slot.
  • Schedule: registration opens at minute 00 of every hour and stays open for 3 minutes. When it closes, the match begins and lasts 10 minutes.
  • When you enter: you get a random name, start with [3] lives and [1] Desert Coin, and gain a short protection of invisibility and invulnerability. If you have the Immaturity Angel familiar equipped, it gains a temporary attribute bonus during the match.
  • Panel: your tab shows “Life (X) / Coin (Y)”, that is, your lives and your Desert Coins.
  • During the match:
    • Worms (AgmoWorm) appear across the desert every minute. Defeating a worm gives one random reward: 1 Desert Coin, +1 life or teleports all players to new positions;
    • PvP: when you kill another player you steal all their Desert Coins. Whoever dies loses 1 life and respawns elsewhere. When your lives reach 0, you are eliminated and return to the city.
  • Trade Desert Coins: still during the match, talk to the Heimdall inside the arena, at coordinates X: 964 and Y: 3140, to trade for rewards. You stay in the match after trading.
  • End of match: after 10 minutes, everyone returns to the city and any untraded Desert Coins are lost.

Rewards

Trades are made with the arena Heimdall. Each trade can only be done once per day per type and consumes 1 Activity Charge. Each trade also grants Score Quest, automatically recorded in the Grimoire of Loki.

Reward I
Deliver
[03] Desert Coin

Receive
[40] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[01] Score Quest
One daily redemption
Reward II
Deliver
[15] Desert Coin

Receive
[50] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[02] Score Quest
One daily redemption
Reward III
Deliver
[20] Desert Coin

Receive
[70] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[50] Honor Points
[03] Score Quest
One daily redemption

Important:

  • Each day of the season the reward increases: +5 Event Coin, +2 Essence of Loki and +1 Loki Crystal;
  • Each trade has a chance to come with a Treasure Map;
  • Trade your Desert Coins before the match ends, any that are not traded are lost.

Rules

  • When you die in PvP you lose all your Desert Coins to whoever killed you;
  • Desert Coins disappear at the end of the match;
  • Costs, goals and rewards may be adjusted to keep the game balanced;
  • Dying on purpose to give items to another player is considered anti-game conduct and may result in penalties;
  • Honor can be viewed using the "C" shortcut, and the higher the Honor, the more the cape shines;
  • Actions considered abusive or irregular will be reviewed by the game team, and if confirmed, may result in penalties according to the internal conduct policy.

Mortal Quests



How to access and complete the quest?

  • What it is: a cooperative 5 phase journey for parties. You go through 5 areas, collecting items and facing bosses, and earn A Guard's Emblem as you advance.
  • How to enter: form a party of 3 to 5 players and the leader talks to the NPC Adventurer, in Armia, at coordinates X: 2125 and Y: 2114, in the “Mortal Quests” option.
    • Registration opens at minutes :04, :14, :24 and :34 of each hour, and stays open for 1 minutes;
    • Everyone must be on Channel 1, registered in Loki and with 1 free inventory slot.
  • The phases: the party is teleported to each phase and must collect its items by defeating the monsters and the boss. Once you gather enough, the party advances to the next phase.
  • PvP: the Kaizen, Hidra and Elfos phases are PvP, other parties can attack you there.
  • Advance reward: the further your party gets, the more A Guard's Emblem you earn (3 for completing Kaizen, 6 for Hidra, 9 for Elfos).
  • End: each match lasts 8 minutes.

Check the 5 phases:

Phase Name PvP Items per player
1 Coveiro No 5
2 Jardineiro No 8
3 Kaizen Yes 12
4 Hidra Yes 16
5 Elfos Yes 20

Rewards

Trade the A Guard's Emblem with the NPC Adventurer. The trade consumes the emblems, uses 1 Activity Charge and grants Score Quest in the Grimoire of Loki (once per day per type).

Reward I
Deliver
[03] A Guard's Emblem

Receive
[30] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[01] Score Quest
One daily redemption
Reward II
Deliver
[06] A Guard's Emblem

Receive
[40] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[02] Score Quest
One daily redemption
Reward III
Deliver
[08] A Guard's Emblem

Receive
[50] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[03] Score Quest
One daily redemption

Important:

  • Each day of the season the reward increases: +5 Event Coin, +2 Essence of Loki and +1 Loki Crystal;
  • Each trade has a chance to come with a Treasure Map;
  • Emblems come from the highest phase your party completes, so it is worth advancing as far as possible.

Rules

  • The quest is cooperative, the party collects and advances together;
  • Inside the quest you cannot invite to a party or leave the party;
  • Costs, goals and rewards may be adjusted to maintain game balance;
  • Actions considered abusive or irregular will be reviewed by the game team, and if confirmed, may result in penalties according to the internal conduct policy.

Muspellheim



How to access and complete the quest?

  • What it is: an instanced PvP and PvE combat arena. Gather as many Muspellheim Artifacts as you can and trade them for rewards with the Heimdall of Muspellheim before the match ends.
  • Registration: talk to the NPC Adventurer in Armia, at coordinates X: 2125 and Y: 2114, and select “Muspellheim”.
  • Requirements to enter:
    • Be registered in Loki;
    • Be on Channel 5;
    • Not be in a party;
    • Have at least 1 free inventory slot.
  • Automatic start: as soon as 15 players are registered, the match begins and lasts 8 minutes. There is no fixed time.
  • When you enter: you get a random name, start with [1] Muspellheim Artifact and gain a short protection of invisibility and invulnerability, which ends the moment you attack.
  • During the match, gather artifacts in three ways:
    • Common monsters: each one has a chance to drop an artifact and a chance to give a PvP bonus;
    • Boss Korgath: appears in the center of the arena. Whoever lands the final blow gets [04] Muspellheim Artifact and a PvP bonus, and players nearby can also earn a bonus. It leaves on its own if not defeated in time;
    • PvP: when you kill another player you steal [1] artifact ([2] if you have an active PvP bonus, and the victim also loses [1]). When you die, you respawn elsewhere and lose 1 artifact.
  • Panel: your tab shows how many artifacts you have, and the score panel shows your PvP bonus as current/maximum, for example 1/2.
  • Restrictions: inside the arena you cannot leave whenever you want, form a party, invite to a party or switch tabs.
  • Trade artifacts: still during the match, talk to the Heimdall of Muspellheim, at coordinates X: 2112 and Y: 320. When you finish a trade, you return to the city.
  • End of match: after 8 minutes, everyone is teleported out and any untraded Muspellheim Artifacts disappear.

Rewards

Trades are made with the Heimdall of Muspellheim. Each trade can only be done once per day per type and consumes 1 Activity Charge. Each trade also grants Score Quest, automatically recorded in the Grimoire of Loki.

Reward I
Deliver
[04] Muspellheim Artifact

Receive
[30] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[01] Score Quest
One daily redemption
Reward II
Deliver
[08] Muspellheim Artifact

Receive
[40] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[02] Score Quest
One daily redemption
Reward III
Deliver
[13] Muspellheim Artifact

Receive
[60] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[10] Honor Points
[03] Score Quest
One daily redemption

Important:

  • Each day of the season the reward increases: +5 Event Coin, +2 Essence of Loki and +1 Loki Crystal;
  • Each trade has a chance to come with a Treasure Map;
  • Trade your artifacts before the match ends, any that are not traded are lost.

Rules

  • Muspellheim Artifacts disappear at the end of the match;
  • After it ends, a new match can start as soon as 15 players register;
  • Costs, goals and rewards may be adjusted to keep the game balanced;
  • Dying on purpose to give items to another player is considered anti-game conduct and may result in penalties;
  • Honor can be viewed using the "C" shortcut, and the higher the Honor, the more the cape shines;
  • Actions considered abusive or irregular will be reviewed by the game team, and if confirmed, may result in penalties according to the internal conduct policy.

Reliquary



How to access and complete the quest?

  • What it is: gather the three medallions (Valknut, Horus and Mjolnir) in the Reliquary dungeons and trade them for rewards with the NPC Adventurer.
  • How to access: talk to the NPC Adventurer in Armia, at coordinates X: 2125 and Y: 2114, and choose the Reliquary.
  • Where: the quest takes place on all channels.
  • All maps are PvP areas.
  • The quest resets every 15 minutes, at minutes :02, :17, :32 and :47 of each hour. On reset, everyone is teleported back to the city.

Path of the relics

  • 1. Lan N: free entry. Defeat monsters to drop the Medallion Valknut and the Key (M).
  • 2. Lan M: use 1 Key (M) to enter (the key is consumed). Defeat monsters to drop the Medallion of Horus and the Key (A).
  • 3. Lan A: use 1 Key (A) to enter (the key is consumed). Defeat monsters to drop the Medallion Mjolnir.
  • Extra: you can also trade 2 medallions for 1 key with the NPC Adventurer, if you cannot drop it.
Key (M) Exchange
Deliver
[02] Medallion Valknut

Receive
[01] Key (M)
Key (A) Exchange
Deliver
[02] Medallion of Horus

Receive
[01] Key (A)

Rewards

Trade your medallions with the NPC Adventurer. Each trade can only be done once per day per type, consumes 1 Activity Charge and grants Score Quest, recorded in the Grimoire of Loki. You need 3 free inventory slots.

Below are the available rewards:

Reward I
Deliver
[01] Medallion Valknut

Receive
[30] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[01] Score Quest
One daily redemption
Reward II
Deliver
[01] Medallion Valknut
[01] Medallion of Horus

Receive
[40] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[02] Score Quest
One daily redemption
Reward III
Deliver
[01] Medallion Valknut
[01] Medallion of Horus
[01] Medallion Mjolnir

Receive
[60] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[03] Score Quest
One daily redemption

Important:

  • Each day of the season the amounts increase: +5 Event Coin, +2 Essence of Loki and +1 Loki Crystal;
  • Each trade has a chance to come with a Treasure Map.

Rules

  • Delivered medallions are consumed in the trade;
  • Costs, goals and rewards may be adjusted to maintain game balance;
  • Actions considered abusive or irregular will be reviewed by the game team, and if confirmed, may result in penalties according to the internal conduct policy.

Taron Loot



How to access and complete the quest?

  • What it is: defeat monsters in the Noatun Desert to drop two kinds of treasure, gather them and trade them for rewards with the NPC Adventurer:
    • Taron Loot (Normal): more common, never stolen;
    • Taron Loot (Gold): rarer and valuable, but it can be stolen if you die in PvP;
  • Requirement: be registered in Loki;
  • Where: the quest takes place on all channels;
  • Trades: once you gather the required amount, talk to the NPC Adventurer in Armia, at coordinates X: 2125 and Y: 2114, in the “Taron Loot” option.

Rewards

Trades are made with the NPC Adventurer. Each trade can only be done once per day per type and consumes 1 Activity Charge. Each trade also grants Score Quest, automatically recorded in the Grimoire of Loki.

Reward I
Deliver
[05] Taron Loot (Gold)

Receive
[30] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[01] Score Quest
One daily redemption
Reward II
Deliver
[30] Taron Loot (Normal)

Receive
[40] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[02] Score Quest
One daily redemption
Reward III
Deliver
[30] Taron Loot (Normal)
[05] Taron Loot (Gold)

Receive
[50] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[10] Honor Points
[03] Score Quest
One daily redemption

Important:

  • Each day of the season the reward increases: +5 Event Coin, +2 Essence of Loki and +1 Loki Crystal;
  • Each trade has a chance to come with a Treasure Map.
  • The drop rate in the newbie channel is lower than in other channels;

Rules

  • If you die in PvP, all your Taron Loot (Gold) is stolen by whoever killed you;
  • Taron Loot (Normal) is never stolen;
  • Taron Loot (Gold) cannot be stored in the Cargo, the (Normal) can;
  • Costs, goals and rewards may be adjusted to keep the game balanced;
  • Dying on purpose to give items to another player is considered anti-game conduct and may result in penalties;
  • Honor can be viewed using the "C" shortcut, and the higher the Honor, the more the cape shines;
  • Actions considered abusive or irregular will be reviewed by the game team, and if confirmed, may result in penalties according to the internal conduct policy.

Side Quests

Side Quests title=

In the Season Server: Loki 7, Side Quests are special missions that do not consume Activity Charges from the Grimoire of Loki. They are unique dynamics that complement your journey with challenges, collectibles, and extra rewards.

Ancient Titan



How to access and complete the quest?

  • What it is: a team battle split into 3 phases. You are placed in a random team, race to destroy Towers to advance and, in the final phase, face the boss Ancient Titan alongside and against the other teams. The team that defeats the Titan wins.
  • When to join: the registration window opens every hour, at minute 15, and stays open for about 3 minutes.
  • How to register: talk to the NPC Adventurer in Armia, at coordinates X: 2125 and Y: 2114, and select “Ancient Titan”. Registration is individual, the system forms the teams automatically.
  • Requirements:
    • Be registered in Loki;
    • Be on Channel 3;
    • Have at least 1 free inventory slot;
    • Can be done once per day.
  • Start: when registration closes, all registered players are shuffled and split into several teams, get a random name and are teleported to the arena.
  • The 3 phases:
    • Phase I (2 minutes): each team starts on one side and must destroy a Tower to advance. Teams that do not destroy a Tower in time are eliminated;
    • Phase II (3 minutes): new Towers appear, destroy one to advance. Whoever does not advance is eliminated;
    • Phase III (5 minutes): the Ancient Titan appears and evolves through 3 stages, growing bigger and more dangerous, and its damage is proportional to your HP. PvP is active: if you die, you respawn and are repositioned in the Titan area. The team that defeats the Titan wins.
  • Restrictions: inside the arena you cannot invite to a party or leave the party. Leaving the area and returning to the city ends your participation.
  • Reward: the team that defeats the Ancient Titan receives the reward automatically.

Rewards

Unique Reward
Defeat
Ancient Titan

Receive
[60] Event Coin
[15] Essence of Loki
[05] Loki Crystal
[03] Score Quest
[10] Honor Points
Delivered automatically

Important:

  • Each day of the season the reward increases: +5 Event Coin, +2 Essence of Loki and +1 Loki Crystal;
  • The reward can only be obtained once per day;
  • This quest does not consume Activity Charges from the Grimoire of Loki;

Rules

  • PvP is active in the final phase, dying does not make you lose items, it only repositions you;
  • Costs, goals and rewards may be adjusted to keep the game balanced;
  • Honor can be viewed using the "C" shortcut, and the higher the Honor, the more the cape shines;
  • Actions considered abusive or irregular will be reviewed by the game team, and if confirmed, may result in penalties according to the internal conduct policy.

Collection

Collections title=

Hello, Wydians! In Season Server: Loki 7, the Collections system lets you sacrifice items earned in quests to fill thematic collections and earn exclusive rewards.

How to use

  • Open the Collectibles HUD with the shortcut L or via the Menu;
  • Click the collection slot to deposit the corresponding item, either an Amphora (obtained from NPC Adventurer) or an Insignia (obtained by defeating bosses in Head Hunters);
  • The item is permanently removed from your inventory, it cannot be recovered;
  • Each collection has up to 6 slots. When all slots are filled, the completion reward is granted automatically.

Rewards

  • Per slot (Insignia collections): each filled slot automatically grants Event Coins, depending on the collection;
  • Upon completing the collection: you receive the Insignia or the exclusive prize of that collection.

Important:

  • Before depositing, confirm it is the correct item , the action is irreversible;
  • You need at least 1 free inventory slot to receive Amphoras when trading with NPC Adventurer.

Clique no icone e confira as regras de cada coleção.

Rules

  • Items deposited in the Collectibles HUD are permanently removed;
  • Costs, goals, and rewards may be adjusted to maintain game balance;
  • Actions considered abusive or irregular will be reviewed by the game team and, if confirmed, may result in penalties as per the internal conduct policy.

Head Hunters



How to access and complete the quest?

  • What it is: hunt monsters across the world, summon and defeat their bosses and collect Insignias to rank up and earn rewards. No NPC or party needed, and it is available at any time.
  • Monsters to hunt:
    • Tier I: Zombie Bear, Zombie Troll, Hydra, Dark Elf, Skelton Warrior;
    • Tier II: Fire Golem, Gagoil, Froggy Assassin, Grim Lock, Stone Golem;
    • Tier III: Hezling, Dark Knight, Death Knight, Bone Dragon, Demon Lord;
  • Bestial Shout: the horn that summons the boss. You get it by hunting monsters, in two ways:
    • A small chance to drop directly when you kill a monster;
    • Through the Soul Collector: with it in your inventory, killing monsters of the same type stores souls until it fills and gives you that monster's Bestial Shout.
      • The Soul Collector stores souls of one monster type at a time, killing a different type (or getting a Bestial Shout from a drop) resets the progress;
      • Get the Soul Collector from the Divine Merchant for [75] Event Coins (once per day) or from the Treasure Hunt quest.
  • Summon the boss: use the Bestial Shout and you are teleported to a private arena with that monster's boss. The instance lasts 5 minutes; up to 3 players can be fighting bosses simultaneously on the same channel. The stronger the monster, the stronger the boss.
  • Requirement:
    • Be registered in Loki;
    • Not be in a party;
    • Have at least 1 free inventory slot.
  • Defeat the boss: the Bestial Shout is consumed and you receive that monster's Insignia. If the time runs out first, the Bestial Shout is not consumed and you can try again.
  • Collections: deposit the Insignias in the Collectibles HUD, opened with the L hotkey or from the Menu, to earn the rewards.

Rewards

  • Each Insignia deposited in a collection grants [35] Event Coins;
  • Completing a tier collection grants extra Event Coins and a rank Insignia: Midgard Recruit, then Valhalla Warrior and Asgard Executioner;
  • Gathering the ranks unlocks the Bestial Shout of the special boss;
  • Defeat the special boss and complete the last collection to earn the top title: the HeadHunter Insignia.

Important:

  • The Soul Collector only stores souls of one monster type at a time;
  • The instance expires in 5 minutes, defeat the boss in time;
  • This quest does not consume Activity Charges from the Grimoire of Loki;

Rules

  • During the instance fight you cannot form a party, invite to a party or leave the arena;
  • The Bestial Shout is only consumed when the boss is defeated; if time expires without defeating the boss, it is not lost;
  • Costs, goals and rewards may be adjusted to maintain game balance;
  • Actions considered abusive or irregular will be reviewed by the game team; if confirmed, they may result in penalties in accordance with the internal conduct policy.

Immaturity Angel



How to access and complete the quest?

  • What it is: a daily refining minigame on the Immaturity Angel fairy. Each attempt grants a reward, and the focus is to stack Event Coins.
  • Get ready: have the Immaturity Angel equipped in the Familiar slot and Immaturity Coins in your inventory.
  • Get Immaturity Coins: hunt monsters in Nippleheim and Kefra, they have a chance to drop the coin.
  • Make the attempt: talk to the NPC Adventurer in Armia, at coordinates X: 2125 and Y: 2114, and choose the option for the current shift. Each attempt consumes 1 Immaturity Coin.
  • Shifts (GMT-3):
    • Morning (00:00 AM to 11:59 AM): attempts unrefine the fairy, down to +0;
    • Afternoon and night (12:00 PM to 11:59 PM): attempts refine the fairy, up to +9.
  • Requirements:
    • Be registered in Loki;
    • Have the Immaturity Angel equipped in the Familiar slot;
    • Have 1 Immaturity Coin and 1 free inventory slot;
    • The fairy cannot be at the shift limit (+0 in the morning or +9 in the afternoon).

Rewards

  • Each attempt shows the success chance on the spot;
  • On a failure, you receive [01] Event Coin;
  • On a success, the fairy refining or unrefining advances and there is a chance of a Treasure Map.

Important:

  • Since not every attempt succeeds, doing more attempts is how you accumulate Event Coins;
  • When the fairy reaches the shift limit, wait for the next shift to continue;
  • The success chance varies each day of the season, always becoming harder;
  • This quest does not consume Activity Charges from the Grimoire of Loki;
  • The drop rate in the newbie channel is lower than in other channels;

Rules

  • The Immaturity Coin is consumed on every attempt, on success or failure;
  • Costs, goals and rewards may be adjusted to maintain game balance;
  • Actions considered abusive or irregular will be reviewed by the game team, and if confirmed, may result in penalties according to the internal conduct policy.

Loki Artifacts



What are they?

The 4 Loki Artifacts are exclusive collectibles of the Season Server: Loki 7 that, when used, grant permanent attribute bonuses to your character.

How to obtain?

  • Each artifact can be obtained as a Treasure Hunt reward: you receive the artifact you do not yet have;
  • If you already have all 4, the reward becomes a Common Chest.

How to use?

  • Double-click the artifact to use it;
  • When used, the item is consumed and the bonus becomes permanent.

Rewards

Artifact Permanent bonus
Loki's Scar +100 STR
Loki's Brand +100 INT
Loki's Seal +200 CON
Loki's Curse +100 STR, +100 INT, +200 CON

Important:

  • Each artifact can only be activated once per character;
  • This quest does not consume Activity Charges from the Grimoire of Loki;

Rules

  • The activation of each artifact is permanent and cannot be undone;
  • Costs, goals and rewards may be adjusted to maintain game balance;
  • Actions considered abusive or irregular will be reviewed by the game team; if confirmed, they may result in penalties in accordance with the internal conduct policy.

Loki's Challenges



How to access and complete the quest?

  • What it is: a daily chain of 5 progressive challenges for Loki. Completing a level grants rewards and unlocks a more complex one.
  • How to start: at your daily check-in in the Grimoire of Loki, you receive the Loki Challenge item (once per day), already with the first challenge.
  • Objective: each level's objective is shown in the Loki Challenge item itself. It can be one of these activities:
    • Win an arena round;
    • Take part in Muspellheim or Desert Royale, collect their items or defeat other players in those quests;
    • Evolve your mount, raising its level or quality;
    • Sacrifice an item requested by the challenge at the NPC Adventurer.
  • Standard completion: complete the objective by playing or, when the challenge requires it, bring the requested item to the NPC Adventurer in Armia, at coordinates X: 2125 and Y: 2114, and perform the sacrifice.
  • Fast conclude: at the NPC Adventurer you can finish the current level by paying Event Coins. Levels IV and V have no fast conclude.
  • Daily limit: you receive the Loki Challenge once per day. Completing all 5 levels ends the chain for that day.

Rewards

Each level completed grants Score Quest, recorded automatically in the Grimoire of Loki. Completing a level may grant a Treasure Map.

Level Score Quest Fast conclude
I [01] [15] Event Coin
II [02] [20] Event Coin
III [03] [25] Event Coin
IV [04] -
V [05] -

Important:

  • The objective of each level may come from a different system; always check the Loki Challenge item;
  • The Treasure Map is a chance, not guaranteed;
  • This quest does not consume Activity Charges from the Grimoire of Loki;

Challenges

Level Immaturity Angel Taron Loot Muspellheim Reliquary Desert Royale Mount Improvement Arenas
1 Sacrifice Immaturity Coins: 10 Sacrifice Taron Loots: 15 Join Quest: 1 Sacrifice Valknut Medallion: 2 Join Quest: 1 Attempt to Level Up: 10 Win rounds: 1
2 Sacrifice Immaturity Coins: 15 Sacrifice Taron Loots Gold: 10 Join Quest: 3 Sacrifice Horus Medallion: 2 Join Quest: 3 Attempt to Level Up: 20 -
3 Sacrifice Immaturity Coins: 20 Steal from Opponents: 5 Obtain Artifacts: 5 Sacrifice Horus Medallion: 5 Defeat Players in the Quest: 1 Attempt to Evolve Quality: 10 -
4 Sacrifice Immaturity Coins: 25 Steal from Opponents: 10 Defeat Players in the Quest: 1 Sacrifice Mjolnir Medallion: 2 Obtain Desert Coins from Worms: 5 Attempt to Level Up: 50 -
5 Sacrifice Immaturity Coins: 30 Steal from Opponents: 15 Defeat Players in the Quest: 5 Sacrifice Mjolnir Medallion: 5 Defeat Players in the Quest: 5 Attempt to evolve Quality: 20 -

Rules

  • The Loki Challenge item and its progress are daily, completing all 5 levels ends the chain until the next day;
  • Sacrifice items requested by the challenge are consumed when the level is completed;
  • Costs, goals and rewards may be adjusted to keep the game balanced;
  • Actions considered abusive or irregular will be reviewed by the game team, and if confirmed, may result in penalties according to the internal conduct policy.

Sleipnir’s Expedition



How does it work?

  • How to start: when you finish the Loki registration you receive the Sleipnir Caravan. All the quest interactions are done at the NPC Expeditor, in the city of Erion, at coordinates X: 2461 and Y: 1974.
  • Summary: craft Caravan Material, use it to upgrade the caravan attributes, dispatch an expedition and update the route each day until it ends to receive the rewards.
  • Dispatch (once per day): choose an expedition. You need: no active expedition, full Durability (10), enough Power for the tier and the cost items. Speed is consumed and reduces the days, with a minimum of 1 day.
  • Update route (once per day): reduces the expedition time by 1 day. The update is done by clicking on the Sleipnir Caravan item. An attack may occur, removing 1 Durability and 10 Power; the item's Defense reduces the attack chance.
  • Completion: when the time reaches 0, the caravan returns and you receive the rewards. Before dispatching again, repair Durability back to 10.
  • Cancel: you can cancel the active expedition, but the cost items and the Speed already spent are not refunded.

Caravan Attributes

Upgrade the attributes at the Expeditor by spending Caravan Material. All upgrades have a 100% success rate.

Attribute Effect Upgrade Max Cost
Power Sets the expedition tier +10 200 5x Caravan Material
Defense Lowers the attack chance (5% per point) +1 3 5x Caravan Material
Speed Reduces the expedition days +1 3 5x Caravan Material
Durability Must be full to dispatch +2 10 5x Caravan Material

The expedition tier depends on Power: Tier 1 (Power 0 to 99), Tier 2 (100 to 199) and Tier 3 (200).

Caravan Material

Caravan Material is crafted at the Expeditor by sacrificing items from other quests. Each recipe can be done once per day.

Deliver Receive
[05] Immaturity Coin [10] Caravan Material
[05] Taron Loot Gold [15] Caravan Material
[02] Medallion Valknut
[02] Medallion of Horus
[20] Caravan Material

Expeditions

Each expedition asks for cost items, has a Danger level and a duration in days. The higher the tier, the greater the reward, the danger and the duration.

Expedition Cost Danger Days Reward
Bifrost [01] Medallion Valknut 1 2 [30] Event Coin
[05] Essence of Loki
[02] Loki Crystal
[01] Score Quest
Asgard [30] Taron Loot 1 2 [30] Event Coin
[05] Essence of Loki
[02] Loki Crystal
[01] Score Quest
Niflheim [01] Medallion Valknut
[01] Medallion of Horus
2 3 [60] Event Coin
[05] Essence of Loki
[02] Loki Crystal
[02] Score Quest
Alfheim [02] Medallion of Horus 2 3 [60] Event Coin
[05] Essence of Loki
[02] Loki Crystal
[02] Score Quest
Jotunheim [15] Taron Loot Gold 3 4 [80] Event Coin
[05] Essence of Loki
[02] Loki Crystal
[03] Score Quest
Muspelheim [10] Immaturity Coin 3 4 [80] Event Coin
[05] Essence of Loki
[02] Loki Crystal
[03] Score Quest
Helheim [03] Medallion Mjolnir 3 4 [80] Event Coin
[05] Essence of Loki
[02] Loki Crystal
[03] Score Quest

Important:

  • This quest does not consume Activity Charges from the Grimoire of Loki;
  • Each expedition has a chance to come with a Treasure Map.

Rules

  • Dispatching and updating the route can each be done once per day;
  • Each Material recipe can be done once per day;
  • When you cancel, the cost items and the Speed already spent are not refunded;
  • Costs, goals and rewards may be adjusted to keep the game balanced;
  • Actions considered abusive or irregular will be reviewed by the game team, and if confirmed, may result in penalties according to the internal conduct policy.

Treasure Hunt



How to access and complete the quest?

  • The map: you receive a Treasure Map from the Treasure Map chance when you complete any Loki quest. Each map points to a city and a hidden spot.
  • Tools: buy the Compass, the shovels and the Lockpick with Event Coins at the NPC Adventurer, in Armia, at coordinates X: 2125 and Y: 2114.
  • Find the spot: with the map in your inventory, use the Compass to get the direction (North, South, East or West) to the treasure. When you reach the spot, it tells you that you are in the right place.
  • Dig: on the right spot, use a Shovel to dig. A Guardian appears that only you can fight. Defeat it to earn a Chest.
    • Only you deal and take damage from the Guardian, no one else interferes;
    • The Shovel you use decides the type of Chest you get.
  • Stages: each map has 3 spots. With every Guardian defeated the map advances to the next, and the 3rd spot is a boss. After that the map is used up.
  • Open the Chest: use a Lockpick on the chest to open it.

Shovels and Chests

The Shovel you dig with determines the type of Chest you get:

  • Shovel: almost always gives a Common Chest;
  • Relic Shovel: a mix of chests, with the highest chance of a Relic Chest;
  • Resources Shovel: almost always gives a Resources Chest.

Each chest can contain:

Chest Can contain
Common Chest Event Coin, Essence of Loki, Loki Crystal
Relic Chest One of the Loki crystals you do not have yet: Loki's Scar, Loki's Brand, Loki's Seal, Loki's Curse. If you have all 4, it becomes a Common Chest.
Resources Chest Immaturity Coin, Caravan Material, Medallion Valknut, Medallion of Horus, Medallion Mjolnir, Soul Collector

Adventurer Shop

At the NPC Adventurer you buy the tools with Event Coins:

Item Amount Cost
Compass 60 [10] Event Coin
Shovel 3 [10] Event Coin
Relic Shovel 3 [10] Event Coin
Resources Shovel 3 [10] Event Coin
Lockpick 10 [10] Event Coin

Important:

  • The Guardian of each spot is exclusive to you; other players cannot attack it or steal your chest;
  • If you move too far from the spot or log out, the Guardian disappears;
  • This quest does not consume Activity Charges from the Grimoire of Loki;

Map guide

To help you find your way around, we have provided images below indicating the four cardinal directions (North, South, East, and West) in each city. Use them as a reference along with your minimap to find the correct route.

Armia

Armia Banner

Erion

Erion Banner

Azran

Azran Banner

Nippleheim

Nippleheim Banner

Noatun

Noatun Banner

Remember:

  • Even if you rotate the game camera, the minimap remains fixed in the same directions.

Rules

  • Treasures appear in the fields of the cities of Armia, Azran, Erion, Noatun and Nippelheim;
  • Costs, goals and rewards may be adjusted to maintain game balance;
  • Actions considered abusive or irregular will be reviewed by the game team, and if confirmed, may result in penalties according to the internal conduct policy.

Overview: Quests

Quest Registration time Registration window Match duration Party Channel Min. Participants
Ancient Titan :15 3min Phase 1 (4 towers): 2min
Phase 2 (2 towers): 3min
Phase 3 (Titan): 5min
Automatic 3 -
Arena: Royal Arena :40 3min - Automatic 1 -
Arena: Tower Arena :20 3min 15min Automatic 4 4
Boss Rampage Anytime - 8min 1-3 - -
Chrono Waves Any time after reaching
the minimum number of players
- 5 min + 1 min per Boss defeated 1-3 - -
Desert Royale :00 3min 10min - 2 -
Immaturity Noon to 11:59 PM (refining)
Midnight to 11:59 AM (derefining)
- - - - -
Mortal Quest :04, :14, :24, :34 2min 8min 3-5 - -
Muspellheim Anytime - 8min - 5 15
Reliquary :02, :17, :32 e :47 - 15min - - -

Season Server: Loki 7 - Loki Score e Loki Ranking title=

Loki Score

Loki Score title=

The Loki Score is the result of the formula Score Power + (Score Quest × 100). The topics below show, step by step, how each part is obtained.

Score Power

 

The Score Power measures how evolved your equipment is. It goes from 0 (nothing evolved) up to 1,000,000 (a fully maxed character).

Each equipment slot is worth a fixed share of that total. Within each slot, the points come from up to three fronts: Refinement, Additionals, and Evolution (Tier).

Important:

Evolving never lowers your Score Power. Refining, improving additionals, and evolving Tier only make it increase.

How much each slot is worth

Each slot is responsible for a part of the total. Adding up every slot at maximum reaches 1,000,000.

Slot Weight Score Power at maximum
Each armor piece (Helmet, Chest, Pants, Gloves, Boots) 6% 60,000
One-Handed Weapon 6% 60,000
Shield 6% 60,000
Earring 3% 30,000
Necklace 3% 30,000
Belt 3% 30,000
Each Jewel (Spirit Stone, Amunla, Amunla Ancient) 3% 30,000
Medal 10% 100,000
Mantle 10% 100,000
Mount 20% 200,000

Note:

  • Two-Handed Weapon: uses the full 12% (120,000), since it takes up the space of both the weapon and the shield.
  • Jewel: there are 3 slots, each worth 3% (9% in total).

The three fronts of each slot

For armor, weapon, accessory, and mantle, the slot's share is split into three fronts:

  • Refinement: 70% of the slot;
  • Additionals: 20% of the slot;
  • Evolution (Tier): 10% of the slot.

How the fronts fill up

Think of each front as a bar that goes from 0 to 100%. The item's evolution defines how far the bar can fill at that moment. And the best part: when you evolve, you keep everything you already filled — that is why the Score Power never drops, even when the upgrade resets refinement.

How far each front fills, at each evolution:

Front 1st Evolution 2nd Evolution 3rd Evolution
Refinement (fully refined) 20% 50% 100%
Evolution (just for being at the Tier) 10% 40% 100%

Example in points:

On the Helmet, the Refinement front is worth 42,000 points. Refining to the maximum fills:

  • 1st Evolution: 20% = 8,400;
  • 2nd Evolution: 50% = 21,000;
  • 3rd Evolution: 100% = 42,000.

The Additionals fill according to the additional's Tier:

  • Armor and Weapon: the higher the Tier, the more it fills; at max Tier, 100%.
  • Accessory and Mantle: they fill in bands, according to the additional's Tier:
    • Tiers 1 to 10: fill up to 25%;
    • Tiers 11 to 20: up to 60%;
    • Tiers 21 to 30: up to 100%.

Special cases

  • Medal: 100% Refinement. The medal's evolution only changes its appearance, so it does not affect the Score Power. At maximum refinement, it is worth 100,000.
  • Mount: split into Level (50%), Quality (40%), and Evolution (10%), all filling according to evolution, just like the others.

Examples

At maximum — Helmet always fully refined and with the additional at max Tier, in each evolution:

Evolution Refinement Additionals Evolution Helmet Score Power
1st Evolution 8,400 12,000 600 21,000
2nd Evolution 21,000 12,000 2,400 35,400
3rd Evolution 42,000 12,000 6,000 60,000

In the middle of the process (refinement and additionals still growing):

  • Helmet at 2nd Evolution, fully refined, with the additional at Tier 2 (of 5): Refinement 21,000 + Additionals 4,800 + Evolution 2,400 = 28,200 (out of 60,000).
  • Necklace at 2nd Evolution, fully refined, with the additional at Tier 10: Refinement 10,500 + Additionals 1,500 + Evolution 1,200 = 13,200 (out of 30,000).

Special cases at maximum:

  • Necklace at 3rd Evolution, max refinement and additional at Tier 30: 21,000 + 6,000 + 3,000 = 30,000.
  • Medal at maximum refinement: 100,000.
  • Mount at 3rd Evolution, Level and Quality at maximum: 100,000 + 80,000 + 20,000 = 200,000.

To see all the details about refinement, additionals, and evolution of equipment, accessories, and the mount, check the Improvements section.

 

Score Quest

 

Each Main Quest grants points when the reward is claimed.

Points per quest level:

Quest Reward Points for Score Quest
Reward I 1
Reward II 2
Reward III 3

Important:

The quests Immaturity Angel and Sleipnir’s Expedition do not grant Score Quest.

The quest Ancient Titan has only one Reward Level, which grants 3 Score Quest upon completion.

The quest Loki’s Challenges has its own Reward Levels — check more details by clicking here.

 

Loki Score

 

To make it clear in practice, let's put everything together. The Score Power reaches its maximum value, 1,000,000, when all pieces are at the 3rd Evolution, with refinement, additionals, and the mount at maximum.

Complete Example

Score Power of a fully maxed character:

Slot Quantity Score Power
Armor pieces (Helmet, Chest, Pants, Gloves, Boots) 5 300,000
One-Handed Weapon 1 60,000
Shield 1 60,000
Earring, Necklace, and Belt 3 90,000
Jewels (Amunla Ancient) 3 90,000
Medal 1 100,000
Mantle 1 100,000
Mount 1 200,000
Total Score Power 1,000,000

Building the Loki Score

Assuming this player also accumulated 60 Score Quest (for example, 20 redemptions of Reward III):

  • Score Power: 1,000,000
  • Score Quest: 60
  • Loki Score = Score Power + (Score Quest × 100) = 1,000,000 + (60 × 100)
  • Loki Score = 1,006,000

 

Rules

  • Achievements in Season Server: Loki 7 grant Loki Coins, which can be used exclusively in the WYD Global Loki Store after the event ends, provided the player is ranked in a Tier in the Loki Ranking and consequently has unlocked access to a specific category in the store.
  • Achievements in Season Server: Loki 7 grant Vault Keys, which can be used exclusively in the WYD Global Vault Store after the event ends, provided the player is ranked in a Tier in the Loki Ranking and consequently has unlocked access to the store.
  • Achievements in Season Server: Loki 7 grant Ancient Vault Keys, which can be used exclusively in the WYD Global Vault Store after the event ends, provided the player is ranked in a Tier in the Loki Ranking and consequently has unlocked access to the store.
  • At the end of Season Server: Loki 7, the Ranking will undergo a rigorous audit. Players who violate the rules or whose accounts are identified as secondary will be disqualified.
  • The analysis to identify secondary accounts is not based on a single factor, but on cross-referencing data and observing account behavior, considering the following criteria:
    • Registration data: Accounts that are registered or share the same personal data indicate that the account belongs to the same player.
    • Access history: Recurring access to multiple accounts by the same player, both on Loki 7 and WYD Global (even outside the event period).
    • Activity history: The progression pattern and how these accounts interact with each other on the Global and Loki 7 servers.
    • Quest theft mechanics: Evaluation of the average number of items stolen across accounts. Discrepancies in the normal flow of the mechanic, such as a high percentage of items being stolen repeatedly from the same target account, will indicate the use of a secondary account.
    • Connection sharing: Playing on the same computer or network is not, in itself, considered an infraction. However, the behavior, exchanges, and relationship between accounts sharing the same connection will be closely monitored to verify the legitimacy of each player.
  • Each account can only belong to a single Tier.
  • The exclusive outfit awarded to the top player in the Loki Ranking will be permanent and its attributes will always be automatically updated according to the game's latest standards. This update will be maintained until the implementation of the Outfit Attribute Update system. After the launch of this system, the player will be able to use the functionality to manually update the outfit's attributes, according to the mechanics' rules.
  • The costumes obtained from the Exclusive Costume Store are permanent items and will not be automatically updated. However, they can be normally used in the Costume Attribute Update system once it becomes available in the game. They have the following attributes:
    • +1,400 attributes.
    • +7% PvP Attack / Defense.
  • The eternal costume granted as a reward for players classified in the Iron and Bronze Tiers has the following attributes:
    • +800 status.
  • Score Power is calculated only based on equipped items.
  • The Loki Ranking system will be deactivated 08/13/2026, at 12:00 PM (GMT-3).
  • Once registered, the highest Score Power value achieved will be fixed as the player’s Score Power and cannot be reduced later.
  • The attribute points granted by costumes and items do not scale in the same proportion as the attribute points obtained by character level progression.
  • To maintain balance and ensure the best experience for all players, adjustments may be made without prior notice. However, any changes will always be communicated to the community through the Loki 7 Notes.

Loki Ranking

Loki Ranking title=

What is the Loki Ranking?

It is the official ranking of participants in the Season Server: Loki 7. Through it, players are ranked according to their progress, can view their rewards, and gain access to the Loki Store, Vault Store and Vault Store Ancient categories.

Only the top 1,000 players are listed in the Loki Ranking. They are distributed into 6 Tiers, defined by their Loki Score, the scores of their opponents, and the number of available slots in each Tier. From the simplest to the most prestigious: Iron, Bronze, Silver, Gold, Platinum, and Diamond.

Each Tier grants a base reward to its members. The top 10 players in each Tier also receive extra rewards. The base reward of a higher Tier is always equal to the reward of the 1st place in the Tier immediately below.

Example:

  • The base reward for the Silver Tier is equal to the reward of the 1st place in the Bronze Tier.

Important:

  • The Loki Ranking updates every day, every 5 minutes. To check the ranking, click here.
  • Access to the Loki Store is contingent upon the player's ranking and the cumulative fulfillment of the minimum activity requirements for the respective Tier.
  • Even if eligible for the Tier through ranking, the corresponding store will only be unlocked if the player has the minimum required Score Power and Quest Score values.
  • Example: A player who finishes Loki in 11th place will receive Platinum Tier rewards, however the Platinum Shop will only be unlocked if they have a minimum of [600,000] Score Power and [300] Quest Score.

Loki Ranking Tiers

Each Tier in the Loki Ranking has limited slots. Even if you meet the minimum requirements, you still need to achieve and maintain a competitive score to stay among the top players and secure your spot. To see the number of slots per Tier, minimum Power and Quest Scores, base reward, and rewards per position, click on the desired Tier below.

Characteristics of each Tier


  • Each account can only belong to one single Tier.
  • Only the top 1,000 players are classified within a Tier and therefore gain access to one category of the Loki Store and Vault Store. All others will not be ranked and thus will not have access to either store.
  • The maximum limit of ranked players is 1,000. If more than 1,000 players meet the minimum requirements, only the 1,000 with the highest Loki Score will enter the ranking, be classified into a Tier, and gain access to the Loki Store, Vault Store and Vault Store Ancient.
  • Ties in score will be resolved based on the tie-breaking criteria established in the regulations.

Ancient Accessories Guide

The Ancient Accessories and the Ancient Amunra Stone are the new power systems coming to transform your character.

The Ancient Accessories and Ancient Amunra Stone Guides will explain step-by-step how to obtain these new items, how the system works, how to level up and refine them, and what materials you will need for this evolution.

Click here to access the Ancient Accessories Guide. Click here to access the Ancient Amunla Stone Guide.


Exclusive Cosmetic Store

Ranking & Tie-Breakers

1. Descending order of Loki Score.

2. Tie? The player with the higher Score Power wins.

3. Still tied? The player with the higher Score Quest wins.

4. If the tie persists, additional criteria described in the regulations will apply.


Loki Store, Vault Store & Vault Store Ancient title=

The season hasn't even started yet, but the countdown already brings exciting news: the Loki Store, the Vault Store, and the brand-new Vault Store Ancient have been officially revealed! This will be the exclusive space where you can exchange your Loki Coins, Vault Keys, and Vault Keys Ancient, earned during Season Server: Loki 7, for special items and prestige rewards.

More than just a simple shop, the Loki Store, the Vault Store, and the Vault Store Ancient represent the connection between temporary bravery and eternal legacy. Here, your achievements in Loki 7 take shape and value on the Global server, marking your path among the greats.

Organized into access tiers, the Loki Store offers items with account limits, preserving the exclusivity and value of each reward. The Vault Store is unique and has no tiers. And the Ancient Vault Store will be exclusive to the Diamond, Platinum, and Gold tiers. In both, your Loki Coins, Vault Keys, and Ancient Vault Keys earned in Loki 7 are converted into special items on the Global server. Get ready: the biggest prizes will go to the most determined.

Loki Store

Loki Store title=

Click on the badge and check out the items available in each Loki Store.


Vault Store

Vault Store title=

Click on the badge and check out the items available in the Vault Store.


Vault Store Ancient

Vault Store Ancient title=

Click on the badge and check out the items available in the Vault Store Ancient.

Rules

  • The Loki Store will be available from 07/01/2025 until 08/13/2026.
  • The Celestial Core allows you to refine the Celestial Cape from +11 to +15 with the same success rates, without consuming the required items.
  • The Bahamut Core allows you to compose and refine the Bahamut Mantle with the same success rates as the native system. It will be necessary to use the item Bahamut Soul, and in case of failure, the item will receive one Bless point.
  • The Celestial Ascension allows you to refine the Celestial Cape from +14 to +15 with a 100% success rate.
  • The Absolute Refinement allows you to refine Cythera, Amunra, and Bahamut from +14 to +15 with a 100% success rate.
  • The Celestial Sigil allows you to refine Celestial Weapons and Armors with a 100% success rate on +13 and +14 refinement attempts.
  • The Celestial Catalyst allows you to refine Celestial Weapons and Armors from +11 to +15 with the same success rates, without consuming the required resources.
  • The Celestial Seal allows you to compose Celestial Weapons and Armors with the same success rates and without consuming resources. You must possess an Arch Weapon or Armor +15.
  • The RedDragon Catalyst allows you to refine RedDragon Weapons and Armors from +9 to +15 with the same success rates, without consuming the required resources.
  • The RedDragon Seal allows you to compose RedDragon Weapons and Armors with the same success rates and without consuming resources. You must possess a Celestial Weapon or Armor +15.
  • The Bahamut Catalyst allows you to refine Bahamut Armor from +1 to +15 with the same chances, without consuming the necessary resources.
  • The Bahamut Seal allows you to craft Bahamut Armor with the same chances and without consuming resources. You need to have a RedDragon Armor +15.
  • Jackal Catalyst allows for quality upgrade attempts with the same odds, without consuming the necessary resources.
  • Jackal Sigil allows you to upgrade the quality of Jackal with a 100% success rate on attempts.
  • The Aurora Emblem will be used to redeem the Aurora set (Character Costume + Mount Skin) from the NPC Loki Store in Armia.
  • The Jotun Emblem will be used to redeem the Jotun set (Character Outfit + Mount Skin) from the NPC Loki Store in Armia.
  • The Vault Key Ancient will be used to redeem rewards through the Vault Store Ancient, which will be located in Armia at the NPC Loki Store.
  • When attempting to refine an item from +12 to +13 or from +13 to +14, Mantle Protection ensures that, in case of failure, the Celestial Mantle will not lose its refinement level.
  • When performing a +12 or +13 refinement attempt, the Necklace Protection ensures that, if the attempt fails, the Bahamut Necklace will not lose its refinement level.
  • When performing a +12 or +13 refinement attempt, the Belt Protection ensures that, if the attempt fails, the Bahamut Belt will not lose its refinement level.
  • When performing a +12 or +13 refinement attempt, the Earring Protection ensures that, if the attempt fails, the Bahamut Earring will not lose its refinement level.
  • Mounts level 181 or higher become immobile and cannot be traded. For more information, click here.
  • Celestial Weapons grant the following bonuses:
    • 126 Damage for physical attack weapons.
    • 56% Magic Attack for magical attack weapons.
  • The Celestial Shield grants the following bonuses:
    • 10 Immunity and 100 HP Increase.
    • 80 Defense and 100 HP Increase.
  • Celestial Armors grant the following bonuses:
    • Chest and Pants:
      • 48 Damage and 10% Critical
      • 45 Defense and 16% Magic Attack
    • Gloves:
      • 60 Defense and 18 Immunity
      • 60 Defense and 48 Damage
      • 60 Defense and 16% Magic Attack
    • Boots:
      • 60 Damage and 18 Skill
      • 45 Defense and 16% Magic Attack
  • Fairy Dust is used to obtain 500,000 Experience for Celestial or Sub-Celestial characters.
  • Fairy Dust can be used by all players. There is a chance of failure when using Fairy Dust, as shown in the table below:
    • Up to 389 = 100% success rate.
    • Between 390 and 399 = 80% success rate.
    • Between 400 and 409 = 40% success rate.
    • Between 410 and 419 = 20% success rate.
    • Above 420 = 10% success rate.
  • Except for mounts, costumes, mount skins, weapon skins, Celestial weapons and armors, Bahamut Accessories, and Amunra Stones, all other items will be deleted on 08/20/2026.
  • The costumes obtained from the Loki Store and through the Aurora and Jotun sets are permanent and possess the following attributes:
    • +1,400 status points.
    • +7.0% PvP Attack / Defense.
  • Attribute points granted by costumes and items do not scale at the same rate as attribute points obtained through character level progression.
  • The temporary mount Lich Dragon lasts for 30 days after use.
  • To maintain balance and the best experience for all players, adjustments may be made without prior notice. However, any changes will always be communicated to the community through the Loki VII Notice.
  • Loki Coin crediting starts on Monday (07/01) and will be done gradually, by Tier groups. Group 1: Diamond, Platinum, and Gold. Group 2: Silver. Group 3: Bronze and Iron.
  • Fairy Dust will be usable only from 07/11 00:00 AM until 07/12 11:59 PM. Outside this period, the item will remain inactive.
  • During the period from 07/11 00:00 AM until 07/12 11:59 PM, it will not be possible to seal characters with the Soul Seal.
  • The Red Egg and Jackal's Heart items are used in the Jackal Mount System.
  • The Vault Key item obtained through Tier stores will be used to credit [10] Vault Keys to the Vault Store. The credit is applied after the item is used.
  • When you remove the weapon skin, it will be permanently deleted and cannot be recovered. Therefore, use it with caution.
  • Access to the Loki Store is contingent upon the player's ranking and the cumulative fulfillment of the minimum activity requirements for the respective Tier.
  • Even if eligible for the Tier through ranking, the corresponding store will only be unlocked if the player has the minimum required Score Power and Quest Score values.
  • Example: A player who finishes Loki in 11th place will receive Platinum Tier rewards, however the Platinum Shop will only be unlocked if they have a minimum of [600,000] Score Power and [300] Quest Score.

Extra rewards title=

Extra rewards for ranking

In addition to the traditional milestones, Season Server: Loki 7 will feature an extra reward system based on your performance in each of the two phases of unlocking item Evolutions.

At the end of the season, players will be rewarded according to their Tier and exact ranking in each stage. The top 10 in each Tier will receive a special Vault Key bonus!

Stay tuned:

  • Since there are 2 phases throughout the season, you can accumulate these extra rewards up to twice, in addition to the final server ranking reward!
    • Phase 1 of Unlocking: June 17, 2026, 00:00 AM (GMT-3).
    • Phase 2 of Unlocking: June 20, 2026, 00:00 AM (GMT-3).

Check out the reward tables by Tier for each of the phases:

Diamond Tier

Position (Ranking) Base reward Vault Keys
1st Place [400] Loki Coins [75] Vault Keys
2nd Place [350] Loki Coins [70] Vault Keys
3rd Place [325] Loki Coins [65] Vault Keys
4th Place [300] Loki Coins [60] Vault Keys
5th Place [300] Loki Coins [55] Vault Keys
6th Place [300] Loki Coins [50] Vault Keys
7th Place [275] Loki Coins [45] Vault Keys
8th Place [275] Loki Coins [40] Vault Keys
9th Place [275] Loki Coins [35] Vault Keys
10th Place [275] Loki Coins [30] Vault Keys

Platinum Tier

Posição (Ranking) Recompensa base Vault Keys
11th Place [200] Loki Coins [15] Vault Keys
12th Place [200] Loki Coins [15] Vault Keys
13th Place [200] Loki Coins [15] Vault Keys
14th Place [200] Loki Coins [15] Vault Keys
15th Place [200] Loki Coins [15] Vault Keys
16th Place [200] Loki Coins [15] Vault Keys
17th Place [200] Loki Coins [15] Vault Keys
18th Place [200] Loki Coins [15] Vault Keys
19th Place [200] Loki Coins [15] Vault Keys
20th Place [200] Loki Coins [15] Vault Keys
21st to 60th Place [200] Loki Coins -

Gold Tier

Posição (Ranking) Recompensa base Vault Keys
61th Place [125] Loki Coins [10] Vault Keys
62th Place [125] Loki Coins [10] Vault Keys
63th Place [125] Loki Coins [10] Vault Keys
64th Place [125] Loki Coins [10] Vault Keys
65th Place [125] Loki Coins [10] Vault Keys
66th Place [125] Loki Coins [10] Vault Keys
67th Place [125] Loki Coins [10] Vault Keys
68th Place [125] Loki Coins [10] Vault Keys
69th Place [125] Loki Coins [10] Vault Keys
70th Place [125] Loki Coins [10] Vault Keys
71st to 250th Place [125] Loki Coins -

Silver Tier

Posição (Ranking) Recompensa base Vault Keys
251th Place [75] Loki Coins [06] Vault Keys
252th Place [75] Loki Coins [06] Vault Keys
253th Place [75] Loki Coins [06] Vault Keys
254th Place [75] Loki Coins [06] Vault Keys
255th Place [75] Loki Coins [06] Vault Keys
256th Place [75] Loki Coins [06] Vault Keys
257th Place [75] Loki Coins [06] Vault Keys
258th Place [75] Loki Coins [06] Vault Keys
259th Place [75] Loki Coins [06] Vault Keys
260th Place [75] Loki Coins [06] Vault Keys
261st to 500th Place [75] Loki Coins -

Milestones

Throughout Season Server: Loki 7, you unlock Milestones by reaching certain goals. Each milestone grants Loki Coins automatically, and the Honor milestones grant Honor Coins. There is nothing to claim: the reward arrives the moment you meet the goal, so keep at least 1 free inventory slot.

Check all milestones by category:

Mount

Milestone Reward
Mount in 2nd Evolution [05] Loki Coins
Mount in 3rd Evolution [10] Loki Coins
Mount in 2nd Evolution, level 100 [15] Loki Coins
Mount in 3rd Evolution, level 200 [20] Loki Coins
Mount at quality 100 [25] Loki Coins

Evolution

Milestone Reward
Equipment in 2nd Evolution [05] Loki Coins
Equipment in 3rd Evolution [10] Loki Coins
Refine +15 on a 3rd Evolution equipment [15] Loki Coins
Tier 15 option on 1 accessory [20] Loki Coins
Tier 15 option on 2 accessories [25] Loki Coins

Score Quest

Milestone Reward
100 Score Quest [05] Loki Coins
150 Score Quest [10] Loki Coins
200 Score Quest [15] Loki Coins
300 Score Quest [20] Loki Coins

Quests

Milestone Reward
Defeat the Boss Rampage final boss [10] Loki Coins
25 Arena wins [10] Loki Coins
Steal 85 Desert Coins [10] Loki Coins
Steal 125 Taron Loot Gold [10] Loki Coins
300 Immaturity Angel refine failures [10] Loki Coins
Obtain 50 Mjolnir Medallions [10] Loki Coins
Defeat the 16 Head Hunters bosses [10] Loki Coins
Eliminate 20 players in the Ancient Titan final phase [10] Loki Coins
Steal 20 Muspellheim Artifacts [10] Loki Coins
Open 30 Treasure Hunt chests [10] Loki Coins
Reach wave 50 in Chrono Waves [10] Loki Coins

Honor

Milestone Reward
100 Honor Points [01] Honor Coin
250 Honor Points [01] Honor Coin
450 Honor Points [01] Honor Coin
700 Honor Points [01] Honor Coin
900 Honor Points [01] Honor Coin

Total: up to 310 Loki Coins and 5 Honor Coins.


Important:

  • Rewards are delivered automatically, keep 1 free inventory slot;
  • Each milestone is granted only once per character;
  • To use the Loki Coin in WYD Global, you must meet the basic requirements and be ranked in a Loki Ranking Tier.

General Rules

  • The Season Server: Loki 7 is a temporary server parallel to WYD Global. When it ends, the server is closed and characters are deleted.
  • All items related to the Season Server: Loki 7, except Loki Coins, Vault Keys and Vault Keys Ancient, can only be used during the event period and will be deleted at the end of the event.
  • Only Loki Coins, Vault Keys and Vault Keys Ancient obtained on the Season Server: Loki 7 during the event period and that were present on players' accounts will be accounted for at the end of the event.
  • At the end of the event, all characters created on the Season Server: Loki 7 will be deleted.
  • Achievements in Season Server: Loki 7 grant Loki Coins, Vault Keys, and Ancient Vault Keys. These rewards can be used exclusively in the Loki Store, Vault Store, and Ancient Vault Store on WYD Global after the event ends, provided the player is ranked in the Loki Ranking and has met the minimum requirements to unlock access to each Tier of the stores.
  • Consumables will have their duration adjusted in the Season Server: Loki 7 to match the accelerated pace of the event.
  • It is not permitted to trade or open personal shops on the Loki 7 server.
  • In some maps it will not be possible to use the “Party” function.
  • Some specific features of certain quests will be lost if the player disconnects, teleports, or participates in the quest again. Consult each Main Quest's rules for more details.
  • Only one account may be connected simultaneously on the same device.
  • Secondary accounts cannot:
    • Receive rewards.
    • Participate in the Loki Store, Vault Store and Vault Store Anciente.
  • At the end of Season Server: Loki 7, the Ranking will undergo a rigorous audit. Players who violate the rules or whose accounts are identified as secondary will be disqualified.
  • The analysis to identify secondary accounts is not based on a single factor, but on cross-referencing data and observing account behavior, considering the following criteria:
    • Registration data: Accounts that are registered or share the same personal data indicate that the account belongs to the same player.
    • Access history: Recurring access to multiple accounts by the same player, both on Loki 7 and WYD Global (even outside the event period).
    • Activity history: The progression pattern and how these accounts interact with each other on the Global and Loki 7 servers.
    • Quest theft mechanics: Evaluation of the average number of items stolen across accounts. Discrepancies in the normal flow of the mechanic, such as a high percentage of items being stolen repeatedly from the same target account, will indicate the use of a secondary account.
    • Connection sharing: Playing on the same computer or network is not, in itself, considered an infraction. However, the behavior, exchanges, and relationship between accounts sharing the same connection will be closely monitored to verify the legitimacy of each player.
  • The Loki Store and the Vault Store will be available from 07/02/2026, at 02:00 PM (GMT-3) until 08/13/2026, at 11:00 AM (GMT-3).
  • The rewards for Loki 7 will be sent to the accounts, with the same login, of eligible players in WYD Global by 06/07/2026, at 6:00 PM (GMT-3), except for those that require interaction with support for resolution. In these cases, the delivery deadline is 06/11/2026, at 11:00 AM (GMT-3) and depends on the player's interaction with support.
  • The event will take place from 06/13/2026 (12:00 PM GMT-3) until 06/23/2026 (12:00 PM GMT-3).
  • Minimum requirements to access each Tier of the Stores:
    • Iron Tier: 250.000 Score Power + 50 Quest Score.
    • Bronze Tier: 350.000 Score Power + 50 Quest Score.
    • Silver Tier: 450.000 Score Power + 150 Quest Score.
    • Gold Tier: 600.000 Score Power + 200 Quest Score.
    • Platinum Tier: 750.000 Score Power + 300 Quest Score.
    • Diamond Tier: 850.000 Score Power + 350 Quest Score.
  • Distribution of players by Tier
    • Diamond Tier: Top 10 classified with the highest Loki Score.
    • Platinum Tier: Top 50 ranked entries with the highest Loki Score.
    • Gold Tier: Top 190 ranked entries with the highest Loki Score.
    • Silver Tier: Top 250 ranked entries with the highest Loki Score.
    • Bronze Tier: Top 300 ranked entries with the highest Loki Score.
    • Iron Tier: Top 200 ranked entries with the highest Loki Score.
  • Each account can only belong to a single Tier.
  • The Loki Ranking displays a maximum of 1,000 players, but only those who meet the minimum requirements are part of a Tier and, consequently, obtain access to a Loki Store and a Vault Store the others are listed without classification.
  • Being eligible for a Tier in the Loki Ranking does not guarantee automatic access to the Loki Store, Vault Store, and Vault Store Ancient. Access to each Tier of the Loki Store, Vault Store, and Vault Store Ancient requires double validation: your revised ranking and compliance with the minimum requirements detailed in these regulations.
  • The maximum number of ranked players is 1,000. If more than 1,000 players meet the minimum requirements, only the 1,000 with the highest Loki Score will be ranked, placed in a Tier, and gain access to a Loki Store, Vault Store, or Vault Store Ancient.
  • Ties in the score will be resolved based on the tie-breaking criteria established in the regulations.
  • Tie-breaker criteria:
    • The descending order of the Loki Score will be considered as a priority.
    • If the score remains tied, the player with the higher Score Power will have priority.
    • If the score remains tied, the player with the higher Score Quest will be considered.
    • If the tie persists, priority will be given to whoever has the highest level and evolution in their mount.
    • If the tie persists, the rider with the greatest improvement and quality in riding will be considered.
    • If the score remains tied, priority will be given to the player who first achieved the highest Score Power.
    • If the tie persists, the player who achieved the highest Score Quest first will be considered.
  • Unused Activity credits do not accumulate for subsequent days; any unused balance is discarded at the end of the day.
  • Whenever you undertake the Main Quests, it is mandatory to recharge your Activities on the same day, before starting the quests, at the NPC Heimdall.
  • Only one recharge can be performed per day, which grants [12] Activity Charges.
  • The Loki 7 server will be monitored and analyzed daily by the team.
  • At any time, a Loki 7 Notes update may be published informing about changes, adjustments, or interesting facts regarding the event.
  • Actions considered abusive or irregular will be analyzed by the game team. If confirmed, they may result in penalties according to the internal conduct policy for the Season Server: Loki 7 and WYD Global.
  • Timetables, participation rules, rewards and balance adjustments may be changed at any time to ensure the balance of the Season Server: Loki 7.
  • Changes may be made without prior notice, but will always be communicated to the community through Loki 7 Notes.
  • Attribute points granted by costumes and items do not scale in the same proportion as points obtained by character level evolution.
  • Loki's Prank is a penalty item that blocks access to the main progression systems. If necessary, the team may add it to a player's inventory to compensate for resources obtained improperly during the event.
    • While Loki's Prank is in the inventory, the player will not be able to:
      • Refine items.
      • Upgrade equipment, accessories, or mounts.
      • Insert or improve additional features.
    • The item cannot be deleted, sold, or stored in the cargo hold.
    • To remove the penalty, simply right-click on the Event Coins in your inventory; each Event Coin eliminates one Loki's Prank.

Best regards,
WYD Global TeAM (GMT-3).


 

 
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