Hello players,
Check below the patchlist with all the news that was applied during the last update.
Celestials Weapons / Armor
It will now be possible to compose celestial weapons and armor at the Alchemist NPC Odin. To perform the composition process, the items below will be required.
Celestial Armor
[01] Arch Armor +15
[01] Celestial Armor (Sealed) +9 equivalent
[01] Moon Stone
[04] Different Secret Stones
Heavenly Weapon
[01] Arch Weapon +15
[01] Celestial Weapon (Sealed) +9 equivalent
[01] Darkness Jewelry
[04] Different Secret Stones
-> In case of success, all items will be destroyed, except the Celestial part that will receive the additional item Arch.
-> In case of failure, all items will be destroyed, except the Arch +15 part.
-> The chance of success of the composition is 20%.
-> Heavenly items can be refined using just the common “Laktorerium Powder” item. Whenever refining fails, the item will return to +0.
-> Initially celestial items can only be refined up to +11.
Guild/war system
-> Now the famous guild of all guilds in the game will be restarted on the Sunday after the wars. Guilds that own Noatun Castle will receive 200 fame guilds.
-> Now the guild that doesn't have the tower destroyed during the tower war will receive a 100 fame guild.
-> Now the number of cities will not influence the amount of fame guild that a guild loses during the tower war.
-> Updated the amount of fame guild lost when the tower was destroyed to 1st 100, 2nd 50, 3rd 25.
-> Now Boss Kefra will grant the guild that defeated him, 100 fame guild.
-> Boss Sand Lich will grant the guild that defeated him, 25 fame guild.
-> Reduced the amount of fame guild needed to refine the crown to +15.
-> All attributes of the kingdom dragon have been improved.
-> Increased the HP of the gates of the castle of Noatun considerably.
-> We will continue to monitor changes in the war system closely to apply new balances if necessary.
New Quest: Noatun Invasion
Every day at 00:00 the gates will be closed and Noatun from the novice channel will be invaded by powerful Lichs. Once the invasion has started, players will have 30 minutes to stop it.
-> The “IceLich” monsters will always drop one of the items: Wisdom Pearl, Laktorerium Powder x20, Boundless Pearl x10 or Bless Refining +4.
-> When all "IceLich" have been defeated, the boss "Sand Lich" will appear on Thor's Altar.
-> The boss “SandLich” will always drop one of the items: Darkness Jewelry, Beriel Soul, Silver Coin (100kk) or Bless Refining + 6.
-> The guild that carries out the last attack on the boss “SandLich” will receive 25 fame guild.
-> There will be no loss of CP inside the castle during the war.
Mounting System
It will now be possible to evolve your battle companion to level 150! To do this, simply perform the unlocking at levels 120 and 140. Check the required items below.
[01] Mount level 120 OR 140
[100] Essences of the respective mount
[01] Unicon's Spirit
[01] Phoenix's Spirit
-> If successful, all items will be destroyed and the mount will have it's level unlocked.
-> In case of failure, all items will be destroyed (except the mount).
-> After level 120, in addition to the bonus on standard attributes, the mount will also receive new additional damage / PvP defense that will increase according to the mount's level.
Refining system of Essences
To assist you in this new journey, the essences refining system has also been overhauled. Additionally, it will be possible to compose 100 units of the item “Mount Growth Stabilizer” in the NPC “Conjurer Ehre”.
New Quest: Infernal Zone
The new quest “Infernal Zone” can be accessed by warriors who believe they are capable of facing the powerful monsters that hide there. The new quest can be accessed daily at 22:00 and 22:30. Call your friends and test your courage!
The quest consists of several challenges that are divided into stages.
Phase 01: Players must use the access ticket and wait for the preparation phase that lasts up to 4 minutes.
Phase 02: A boss will be summoned and must be defeated to unlock the next stage.
Phase 03: A boss will be summoned in each corridor, the correct boss must be defeated to activate the next phase.
Phase 04: Several monsters will be scattered on the map and must be defeated to activate the next phase.
Phase 05: Four Lichs are summoned on the map and the correct one must be defeated to activate the next phase.
Phase 06: The NPC Dionys will appear and must be protected until the end of the quest for the quest to be successfully completed.
-> If NPC Dionys survives until the end of the quest, all players within the map will receive a large amount of experience.
-> The monsters HellLich and ArchLich will always drop one of the items: Boundless Pearl x10, Svad Essence x8, Sleip Essence x8, Bloody Griffin Essence x5.
-> The monsters HellLich and ArchLich have a rare chance to drop the items "Moon Stone and" Darkness Jewelry ".
-> The other monsters in the quest have a chance to drop the items: Laktorerium Powder, Celestial Weapons / Armor (sealed), and Wisdom Pearl.
-> The quest must be accessed using the item “Hell's Gate (Individual)”. Each player must use their own access ticket.
New looks
New exclusive character and mount costumes have been added to the game.
Class balancing
TransKnight
Rescue: Now the skill will increase the character's defense according to the lineage points. When using a shield, there will be a +10 immunity gain and a 5% critical defense. The critical defense is increased to 10% when learning the 8th skill of the lineage
Double Swing: The target of the skill will now have reduced immunity by 50 points.
Bloody Hands (9th): Increased the chance to heal when hitting critical damage.
Divine Protection (10th): In addition to the current effect, the skill will now also amplify the healing of the “Healing Aura” skill (10% of points in INT).
Foema
Cenote (9th): Increased the chance to perform "critical" healing.
BeastMaster
Bear's Roar: The skill will now increase the character's absorption capacity against “no resistance” attacks and ranged weapon attacks.
Huntress
Life Drain: Damage and accuracy increased.
Another Soul: Now the bonus on the critical chance will use learning points in "Capture" instead of points in DES.
Enchant Frost: Increased the skill damage bonus from 10% to 15%.
Invisibility: Reduced invisibility timeout.
Illusion: Increased cooldown from 6 to 10 seconds.
Direct Shot (9th): Now the first attack after coming out of invisibility will cause bonus damage proportional to the target's HP. Additionally, the attack will paralyze the target and reduce the ability to absorb the "mana control" skill for a short period of time.
Skillful Claw (10th): Increases the character's DES and increases critical damage by 30% when using claws.
Soul Absorption (10th): Balanced calculation formula that defines the minimum and maximum amount of HP to be absorbed. Cooldown increased from 120 to 180 seconds.
Jewel Eye: Now the item will no longer grant a buff, when used, the jewel will immediately disable the invisibility of all players who are close to the character within a 10m x 10m radius.
General
-> Some adjustments applied in the order that the damage received by the character is processed.
-> Applied some balances in the precision/evasion system of the characters.
-> Changed the damage formula for “nonexistent” skills. Now, this type of attack will also consider the defense and level difference between the characters.
-> Now after exceeding 100% critical, the character's critical damage will be increased (2% critical chance = 1% critical damage).
-> Now the damage bonus for the kingdom has been replaced by PvP damage.
Test Season
During the testing phase, we will reduce the cost of some in-game actions to stimulate testing with the new EP V classes. The testing phase will last for 2 weeks.
-> Increased the number of points restarted by BlueDragon from 1,000 to 10,000.
-> Reduced the fame cost needed to learn the 10th skill to 100.
-> Temporarily added the NPC 10thMaster selling the 10th immobile skills at a cost of 50kk. All skills acquired at the NPC will be deleted after the testing phase.
Others
-> Season 2 of Arena Real will be extended for another week.
-> The icon for various in-game items has been updated.
-> Improved the drop of the item “Boundless Pearl” on LAN M.
-> Added the drop of the items "Griffin Essences" and "Hippogriff Essences" on LAN M.
-> Added the item “Mana Jewel” x5 in Nordic Store for 275 NP.
-> Added the item “Point Jewel” x5 in Nordic Store for 275 NP.
-> Now the boss Kefra will have the probability of dropping the item "Moon Stone".
-> Added the sale of the item HP Potion (800) in NPC Aki and Martin.
-> Added the sale of the item Potion of MP (800) in NPC Aki and Martin.
Remember to always start the game using the launcher to receive all updates correctly.
Kind regards,
WYD Global Team